Super Catboy is an action-packed platformer created in a high-bit pixel art style, combining the best elements of the golden 16-bit platformer era of the 90s with some ‘pawsome’ new mechanics! And let’s not forget; there’s plenty of CAT CONTENT!
Catlovers!
The first patch for Super Catboy has already been released thanks to your overhwelming feedback!
Find all details below:
[h3]Quality of Life [QoL][/h3]
[list][*] Added an option to turn screen shake off in the graphics menu
[*] Adjusted certain sfx volumes
[*] Adjusted the volume of music
[*] Made chaining of dash jumps slightly easier[/list]
[h3]Bug Fixes[/h3]
[list][*] Fixed final boss becoming permanently invulnerable
[*] Fixed being able to go out of bounds in most levels
[*] Fixed ceilings in Mansion 2 Level in which Catboy could get stuck
[*] The Fortune Cat pieces no longer respawn after using a checkpoint
[*] The Fortune Cat pieces now display correctly when collected after respawning from a checkpoint
[*] The Fortune Cat pieces now display correctly in the bike level
[*] Fixed a bug leading to invulnerability when landing on a spring in a damaged state
[*] Fixed a bug causing boss gauntlet coins to land in unreachable places, soft-locking progression
[*] Fixed incorrectly displayed default audio settings on first launch[/list]
Thank you so much for your support. Please feel free to provide us with any feedback!
[i][b]-Your Teams of Pixelpogo and Assemble Entertainment-[/b][/i]