Super Catboy Patch #1 has arrived!

Super Catboy

Super Catboy is an action-packed platformer created in a high-bit pixel art style, combining the best elements of the golden 16-bit platformer era of the 90s with some ‘pawsome’ new mechanics! And let’s not forget; there’s plenty of CAT CONTENT!

Catlovers! The first patch for Super Catboy has already been released thanks to your overhwelming feedback! Find all details below: [h3]Quality of Life [QoL][/h3] [list][*] Added an option to turn screen shake off in the graphics menu [*] Adjusted certain sfx volumes [*] Adjusted the volume of music [*] Made chaining of dash jumps slightly easier[/list]  [h3]Bug Fixes[/h3] [list][*] Fixed final boss becoming permanently invulnerable [*] Fixed being able to go out of bounds in most levels [*] Fixed ceilings in Mansion 2 Level in which Catboy could get stuck [*] The Fortune Cat pieces no longer respawn after using a checkpoint [*] The Fortune Cat pieces now display correctly when collected after respawning from a checkpoint [*] The Fortune Cat pieces now display correctly in the bike level [*] Fixed a bug leading to invulnerability when landing on a spring in a damaged state [*] Fixed a bug causing boss gauntlet coins to land in unreachable places, soft-locking progression [*] Fixed incorrectly displayed default audio settings on first launch[/list] Thank you so much for your support. Please feel free to provide us with any feedback! [i][b]-Your Teams of Pixelpogo and Assemble Entertainment-[/b][/i]