Super Catboy Patch #2 has arrived!

Thanks for all the feedback! We worked hard to fix most of the noted bug and issues players have experienced. Most outstanding might be the changes to the [b]Airship Outside[/b] level and the [b]Dobermann Boss[/b]. On top of that a lot of smaller and bigger bugs where fixed. [h3]Level Changes[/h3] [u]Airship Outside[/u] [list] [*] Added visual indicator before wind takes full effect [*] Wind duration adjusted. [*] You can now climb and hold on to walls while the wind is blowing without being permanently disconnected. [*] Fixed some colliders so that you don't fall through the floor on the wing platforms when landing on the edge of them. [*] Added a little secret passage [/list] [u]Doberman Boss[/u] [list] [*] Spreads his shots over a wider angle, giving the player more time to avoid them. [*] It is now easier to jump over or duck under. [*] Grenades can now also be punched back after landing on the ground. [*] Reduced the time it takes for a grenade to explode. [*] Added a visual indicator just before the grenade explodes. [*] The ceiling in the second battle is higher, making it easier to dodge his shots. [/list] [u]Canyon 1[/u] [list] [*] Fixed wrongly placed colliders that would allow you to glitch through a wall and not be able to return to the main area. [/list] [u]Factory 1[/u] [list] [*] Added a collider so you can't go out of bounds anymore. [/list] [u]Factory 2[/u] [list] [*] Some oil barrels now have alternating flames [/list] [u]Treetops [/u] [list] [*] Added a collider and camera limiter so you can't go out of bounds anymore. [/list] *Various mini-adjustments in some more levels [h3]Quality of Life (QoL)[/h3] [list] [*] Slightly increased iframes (invincibility time) [*] Increased the damage collider for Catboy's punches, making it easier to hit enemies when they are standing in the same spot as Catboy himself. [*] Flamethrower punch sound removed [*] Spring gun sounds now have a stereo effect and get quieter the further away they are. [/list] [h3]Bug Fixes[/h3] [list] [*] You can now punch during the landing animation [*] Cat parts display in bike levels now counts correctly [*] Fixed >100% score in certain levels [*] [b]Fixed not being able to reach 100% in airship outside level[/b] [*] Fixed jitter of catboy sprite when standing still [*] Fixed black screen when dying for two different reasons at the same time [*] Catboy no longer drops a weapon immediatly when collected while in the air [*] Swat Dog Enemy shows the correct damage sprite now [*] Various other mini fixes. [/list] Thank you very much for your support!