Thanks for all the feedback! We worked hard to fix most of the noted bug and issues players have experienced. Most outstanding might be the changes to the [b]Airship Outside[/b] level and the [b]Dobermann Boss[/b]. On top of that a lot of smaller and bigger bugs where fixed.
[h3]Level Changes[/h3]
[u]Airship Outside[/u]
[list]
[*] Added visual indicator before wind takes full effect
[*] Wind duration adjusted.
[*] You can now climb and hold on to walls while the wind is blowing without being permanently disconnected.
[*] Fixed some colliders so that you don't fall through the floor on the wing platforms when landing on the edge of them.
[*] Added a little secret passage
[/list]
[u]Doberman Boss[/u]
[list]
[*] Spreads his shots over a wider angle, giving the player more time to avoid them.
[*] It is now easier to jump over or duck under.
[*] Grenades can now also be punched back after landing on the ground.
[*] Reduced the time it takes for a grenade to explode.
[*] Added a visual indicator just before the grenade explodes.
[*] The ceiling in the second battle is higher, making it easier to dodge his shots.
[/list]
[u]Canyon 1[/u]
[list]
[*] Fixed wrongly placed colliders that would allow you to glitch through a wall and not be able to return to the main area.
[/list]
[u]Factory 1[/u]
[list]
[*] Added a collider so you can't go out of bounds anymore.
[/list]
[u]Factory 2[/u]
[list]
[*] Some oil barrels now have alternating flames
[/list]
[u]Treetops [/u]
[list]
[*] Added a collider and camera limiter so you can't go out of bounds anymore.
[/list]
*Various mini-adjustments in some more levels
[h3]Quality of Life (QoL)[/h3]
[list]
[*] Slightly increased iframes (invincibility time)
[*] Increased the damage collider for Catboy's punches, making it easier to hit enemies when they are standing in the same spot as Catboy himself.
[*] Flamethrower punch sound removed
[*] Spring gun sounds now have a stereo effect and get quieter the further away they are.
[/list]
[h3]Bug Fixes[/h3]
[list]
[*] You can now punch during the landing animation
[*] Cat parts display in bike levels now counts correctly
[*] Fixed >100% score in certain levels
[*] [b]Fixed not being able to reach 100% in airship outside level[/b]
[*] Fixed jitter of catboy sprite when standing still
[*] Fixed black screen when dying for two different reasons at the same time
[*] Catboy no longer drops a weapon immediatly when collected while in the air
[*] Swat Dog Enemy shows the correct damage sprite now
[*] Various other mini fixes.
[/list]
Thank you very much for your support!