Face the global war on terror in this engaging 2 player strategy game. Set against recent world events, Labyrinth portrays the U.S. efforts to counter extremists’ use of terrorist tactics, as well as the wider ideological struggle – guerrilla warfare, fundamentalist rule, regime change and more.
Hey everyone! The new Steam rules and server update is officially out; once again, this new update will do the following:
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[*] Online games will be wiped
[*] Existing offline games won’t load
[*] The update through Steam will be required to play online
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Here are the patch notes for this new update:
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[*] Fixed tutorial/prompt window sorting
[*] Updated front end background
[*] Additional art tutorial support
[*] Updated UI for Jihadist Prestige Victory condition
[*] Reworked Token help popup
[*] Fixed various Ops Tray layout issues (both Jihadist and US Ops Trays)
[*] Added ambient audio slider to game pause
[*] Reworked resolution of half-height cards
[*] Added non playable event warning on player hand cards
[*] Various art optimizations
[*] Reworked map to improve various gameplay visibility issues
[*] Reworked Hold/Discard Last Card mechanic
[*] Moved game Chat popup to allow player to interact with map while visible
[*] Added icon for First Plot in HUD for Jihadist player
[*] Game Waiting icon in game shifted to match front end position
[*] Added Event Tokens (in play) to map country locations
[*] Fixed end game result display issues
[*] Updated end game results screen.
[*] Updated the Covert Action popup.
[*] Added a special indicator to the Plot Resolution overlay when Backlash is in effect.
[*] Condensed Prestige roll results into Plot Resolution for US Plots.
[*] Added a Funding change field to the Major Jihad results overlay.
[*] Faction symbols no longer appear on game slots with "Random Sides" selected.
[*] Updated the Token Help system.
[*] Added adjacency indicators for Patriot Act & Biometrics.
[*] Changed the First Plot display.
[*] Added coloring change for resources under a green Regime Change marker.
[*] Added new buttons for deploying to the Troop Track.
[*] Changed how the final card in the US's hand is handled.
[*] Victory conditions on the Resources tracking popup now reflect the current game type.
[*] Updated how the log handles clicks on card & country names.
[*] Cards that behave differently during automata games now only display the pertinent text while in game.
[*] Added icons for insufficient funding results while recruiting.
[*] Added indicators on cards for when their event is unplayable.
[*] Updated event box to sort icons based on faction.
[*] When selecting a target for War of Ideas, clicking on an invalid target will display why the target is invalid.
[*] Added country-specific markers to affected countries.
[*] Updated country glows.
[*] New music & sound effects.
[*] Added ambient sound system.
[*] Disabled Jihadist AI (for now).
[*] Added special animation for cells animating between the US and the Philippines.
[*] Fixed a bug where offline games could be seen under the tutorial selection.
[*] Fixed a display bug in the Regime Change overlay when Prestige is rolled.
[*] Fixed a bug when committing actions from "Schengen Visas".
[*] Fixed a display bug when playing "Iran".
[*] Fixed a display bug in the Disrupt overlay.
[*] Fixed a display bug in the Alert overlay.
[*] Fixed a bug when attempting to add a user to your friend list by name.
[*] Fixed a display bug when targeting a country for Regime Change.
[*] Fixed a bug where the map was interactable while dragging a card.
[*] Fixed a bug where the Rematch button wouldn't respond correctly.
[*] Fixed a display bug with the US AI thinking indicator.
[*] Fixed a bug where the map would scroll when using the mouse wheel while the cursor wasn't over the map.
[*] Fixed a bug where the in-game waiting icon wasn't displaying when it should.
[*] Fixed a bug where the tutorial could crash on ending.
[*] Fixed a display bug when resolving Jihadist Videos.
[*] Multiple bug fixes regarding the End Turn popup.
[*] Various text/typo issues fixes.
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As always, we are grateful for the continuous support of Labyrinth and we hope you enjoy. Thanks!