Labyrinth Progress Update!

Labyrinth: The War on Terror

Face the global war on terror in this engaging 2 player strategy game. Set against recent world events, Labyrinth portrays the U.S. efforts to counter extremists’ use of terrorist tactics, as well as the wider ideological struggle – guerrilla warfare, fundamentalist rule, regime change and more.

Hey everyone! We really appreciate the tremendous support that has been shown for Labyrinth. We are truly thankful to be able to work with such a great community of gamers. Your feedback has been very helpful and we encourage you to continue to provide your issues, thoughts and ideas here in the Steam community hub. We are making continued progress on fixing and polishing Labyrinth while also working to bring more features online. The latest update is out and with it comes a significant rework to the structure of the Jihadist tutorial. From here each section will be modified further with additional art cues and improved flow but this gets it headed down that path. The U.S. tutorial will also get the same treatment. This update also has quite a few interface clean up improvements as well numerous rules and bug fixes. The patch note details can be found [url=https://steamcommunity.com/app/931950/discussions/0/2149847423917974753/]here:[/url] For the Mac build, we are making progress with Unity and the Mac certification issue. There have been a few more hurdles than we anticipated but estimate that the full Mac release will be ready by the end of next week. As for the near term roadmap, we are working with the Labyrinth design team on advanced tutorials that go into further depth on key game aspects as well as general game strategies. We will bring these online in steps and get community feedback at each stage. These will be next in the major update queue with A.I. coming after that. Again please continue to share your thoughts and ideas on the game and we look forward to making this the best possible digital board game experience!