Steam Next Fest Demo Now Live!

Aotenjo

The Mahjong Roguelike. Aotenjo is an deckbuilder where you will use Mahjong styles all over the world to beat innate threats, play different Patterns and combos, reach the "bottom" of Aotenjo, and discover ancient secrets....

Hi Mahjong enthusiasts! As previously announced, Aotenjo is participating in the Steam Next Fest with a new playable demo this October. Aligning with a weekend to better fit everyone’s leisure plans, the demo was updated at [b]8 PM PDT / 11 PM EDT, October 11[/b]. You can try it out right now by clicking the green download button on the store page, and we’ve also released a brand-new trailer. (New friends, don’t forget to add the game to your wishlist!) https://youtu.be/vMvFPg_wbbM [img]{STEAM_CLAN_IMAGE}/45104517/61f1382148234313d60e739f2fe69b3be5267187.png[/img] [h2]Demo Content for Steam Next Fest[/h2] Compared to the original online demo, the festival version includes the new deck—[b]Bamboo Mahjong[/b]—and accompanying new artifacts & gadgets previously mentioned in our dev blogs. We've also added some in-game events and locations to enrich the strategic possibilities; Additionally, we’ve made adjustments and optimizations to the tutorial, UI, and animations to enhance your gaming experience. The full update patch notes are listed at the end of this post. For further improvements, we’ll be temporarily taking down the demo after Steam Next Fest. We will collect all feedback during this period to refine and optimize further, looking forward to presenting an even more polished gaming experience next time we meet. We welcome both new and veteran players to join our [url=https://discord.gg/QdvZKhBwme]Discord[/url] to exchange tips and share experiences. ———————————— [h2]V0.1.20 Steam Next Fest Demo Patchnote[/h2] [b]Note: Due to the significant changes in this Steam Next Fest version, existing saves are not compatible with the new version. Please start a new save file if you have tried the old demo.[/b] [b]New Additions:[/b] [b]1. New Deck: Bamboo Mahjong[/b] [list] [*] Gameplay: Each game cycle (four rounds) begins by drawing a Dora indicator tile displayed in the indicator area. During scoring, the succeeding tile (Dora) provides additional Fan. [/list] 2. [b]New Japanese Patterns:[/b] Aonodoumon, Benikujaku, Choupaikou, Chousankou, Junchan, Daichishin,Beginning of the Cosmos 3. [b]Added a lot of new artifacts[/b] 4. [b]Added a lot of new gadgets[/b] 5. [b]New Starting Events at the Well Entrance[/b]: Players can choose a starting BUFF. 6. [b]New Location: Pile of Rubble:[/b] Obtain Mahjong tiles/gadgets/artifacts for free. [b]Adjustments:[/b] 1. Howling Mountain adjustments: [list] [*] Howling Mountain can now enhance multiple special tiles at once. [*] After the south wind, Howling Mountain will open an advanced enhancement slot, steadily providing epic tile enhancements. [/list] 2. Balancing Adjustments: [list] [*] The base Fu value of honor tiles reduced from 20 to 10. [*] The growth Fan value for triplet-based Patterns has been generally lowered. [*] The base Fan value for all Patterns reduced by ~30%. [*] The additional Fu value for crystal tiles reduced from 50 to 40. [/list] 3. Artifact Adjustments: [list] [*] Xiaolongbao complete Fu value adjusted from 40 to 25. [*] Tanghulu complete Fan value adjusted from 10 to 8. [*] Collector's Amulet: Common tile multiplier adjusted from X0.5 to X0.25, Epic tile multiplier adjusted from X1.0 to X0.5. [/list] [b]Optimizations & Fixes:[/b] [olist] [*] Settings interface now includes an option to switch between Chinese and Japanese Style Pattern names. [*] Optimized the tutorial for better guidance on using gadgets. [*] Added hover text explanations for more keywords and Pattern names. [*] Added counters to jigsaws, origami bears, and other artifacts for more intuitive observation of upgrade progress. [*] Shortened Pattern panel option for non-Chinese users to display only the four rarest activated Patterns. [*] Added rarity frames to artifacts based on their rarity. [*] Marked unbought artifacts in the store. [*] Added Pattern category display next to Pattern names. [*] Even if no artifacts are stored, artifact slots will still display normally. [*] Added new Pattern package opening sound effects. [*] Added animations for playing your hand. [*] Optimized most artifact & tile color text descriptions. [*] Optimized scoring animation. [*] Optimized a large amount of the UI. [*] Fixed an issue where scoring text was obscured by artifacts. [/olist] [b]Localization:[/b] [olist] [*] Added language option: Japanese. [*] Fixed some English text errors. [*] Adjusted the English terms for sequence, triplet, and quad. [/olist]