Patch Note 0.1.14.4

In this version, we've made the following changes: Game Mechanics: [list] [*]Infinity Challenge now come in a smoother curve of increasing Target [*]One may change the Pair of the Playing Hand by drag and drop the Pair Indicators. [*]Bamboo Forest has been restructured. One may buy a set of tiles at the same time. [*]The Howling Mountain is now offering upgrades at lower prices, along with a new refresh option that costs $2 [*]Slightly decreased the basic rewards for each level. [/list] Game UI: [list] [*]A Boss Panel will show up before any boss level [*]Animation and visual performance of Pirate Chest has been remade [*]A warning panel will pop out if anything in Pirate Chest is left unclaimed [*]Description of Collector's Amulet and Guqin are shortened inside Zhou's store [*]Misc localization and description changes to improve readability [*]Golden 4-Sided Dice now display the amount of the gold earned at the end of the round [/list] Game Content: [list] [*]New Artifacts: Magnetite Sample, Malachite Vase, Toolbox, Cobalt Pickaxe and Ivory 3-Sided Dice are added into Aotenjo! [*]TONS of numerical adjustment regarding the overpowered performance of Patterns related to Honor, Pungs and Kongs in Aotenjo. They are scaling slower now. [*]Ink Brushes now have 1 use only. [*]Red Markers now have 2 uses. [*]Guzheng now apply the cleanse effect after boss' move [*]Agate tile now +5 Fan for every agate tile in the Hand [*]Pirate Chest will contain the biggest jackpot at 100 pirate coins. (Originally 150) [*]Bubble Tea is now a rare artifact. (Originally Common) [/list] Bug Fixes: [list] [*]Fixed an issue where Pattern upgrades erroneously increase Fan. [*]Fixed an issue where Guzheng abnormally transforms back ore tiles. [*]Fixed an issue where artifacts appeared in wrong position when opening a pattern pack in resolutions of 4:3 [*]Fixed an issue where artifacts can't be dragged outside of the round. [*]Fixed misc localization issues. [/list]