Status Update: Potpourri

Mahou Arms

Mahou Arms is an anime-inspired character-action hack and slash that tells the story of a magical girl paramilitary group fighting back against an alien invasion.

Happy March! It's time for a big status update. Lots of things have been happening, so we'll break it up into various sections. [h1]Art:[/h1] Many pieces of concept art have been created for GARDA HQ. Here are some highlights: [img]{STEAM_CLAN_IMAGE}/37539653/52f2c39c571072b7fc7ed9eed8a7bd72edf6b970.jpg[/img] [img]{STEAM_CLAN_IMAGE}/37539653/b191b3232e16ec43653421cfab7c8d963099c09c.jpg[/img] [img]{STEAM_CLAN_IMAGE}/37539653/aa4e9abca5ff5bbda44acdb176ebc2eb1b7a4881.jpg[/img] [img]{STEAM_CLAN_IMAGE}/37539653/3601ab931007eea34723ef3ffdcc83e33ad97264.jpg[/img] [img]{STEAM_CLAN_IMAGE}/37539653/dc094839b260a82ad8450c216d07d2d84143d285.jpg[/img] [img]{STEAM_CLAN_IMAGE}/37539653/962f9573fb5c557b9f779270880bf4db86c1fec8.jpg[/img] [h1]Animation:[/h1] Susan now has grapple animations. We've had to revamp most of the input and animation systems to get this to work. Note that her moveset is still a work in progress and the content of the video does not represent Susan's final state as of yet. [previewyoutube=Fn-ooPMvdag;full][/previewyoutube] [h1]Level Design:[/h1] Three levels have been blocked out and implemented (basic). They don't look like much yet, but here are some screenshots: [img]{STEAM_CLAN_IMAGE}/37539653/2044eb10fab4ed4e5e3bc1d97160b96ac1031778.jpg[/img] [img]{STEAM_CLAN_IMAGE}/37539653/c887f53cb786ab52e333a29e9c32cb037f17e089.jpg[/img] [img]{STEAM_CLAN_IMAGE}/37539653/c027942e68020c6f69ee12588d9b66260e3f84dc.jpg[/img] [h1]Game Systems Design:[/h1] [list] [*]We've spent a lot of time on documentation to codify the gameplay, progression systems, and overall pacing of the main story missions. We're planning on reworking the in-combat item system to support spells (more details later). [*]Game design for crafting, shops, and spells/equipment has been started. [*]Butterfly Cannon for traversal has been created and implemented in various blockout levels. [/list] [previewyoutube=wem0_o41u44;full][/previewyoutube] [previewyoutube=gI4Kv0rFQ0w;full][/previewyoutube] This isn't everything we've been working on, but it's what we wanted to show right now. Thanks for reading and thank you for your continued support!