Photo Mode, Codex, and Drone Racing Update Live! (V0.3.1581)

Mahou Arms

Mahou Arms is an anime-inspired character-action hack and slash that tells the story of a magical girl paramilitary group fighting back against an alien invasion.

[previewyoutube=slpXyzt61Ac;full][/previewyoutube] Build 0.3.1581 is live! This build includes [b]photo mode[/b] (accessible for now using P on keyboard, hold left special button on gamepad), a new [b]codex[/b] (very WIP, accessible from main menu), the start of brand new [b]accessibility options[/b], and a new [b]drone racing minigame[/b]! There are also various tweaks, bugfixes, and some general QoL improvements! [h1]Featured Additions:[/h1] [h3]Photo Mode[/h3] [previewyoutube=mg1CUynpXTo;full][/previewyoutube] [h3]Drone Racing Minigame[/h3] [previewyoutube=O-CJOhnCexM;full][/previewyoutube] [h3]Codex[/h3] [img]{STEAM_CLAN_IMAGE}/37539653/f3584b2ffe3d6ec54332373509697bc58d0fffbf.jpg[/img] [h3]Accessibility: Dialogue Text Size[/h3] [img]{STEAM_CLAN_IMAGE}/37539653/85ee281484a3ab474b6af22d79886576b0659944.jpg[/img] [h1]Other Changes (since V.0.3.1457)[/h1] [list] [*] Accessibility options added: Dialogue Text Size, Camera Movement (reduced option reduces camera shakes and FOV changes) [*] Helper icon fetching code optimized, in some cases rare 60-100ms lag spikes are mitigated to ~8-20ms when spawning UI menus with lots of helper icons [*] Additional helper icons added [*] Tutorials have been added; can be turned off in Gameplay Settings [*] Update the UI styling for Inventory and Journal in-game menus [*] Additional particle effects added to some enemies [*] Quest names updated [*] When using Amelia's Gun Mode, the crosshair no longer auto-positions (shots still have a small aim-assist) [*] Gun Mode crosshair style updated, also turns red and converges when placed on a valid target [*] Drone Racing minigame added. Turn left upon entering Rhyme's Square in Chapter 3 to find the pilot chair to access the first racetrack (currently the only racetrack in the game) [*] Leaderboard UI menu added; currently only used for Drone Racing minigame [*] List, grid, and popup menus now support autorepeat key input when the gamepad joystick is kept in a direction [*] Ocean shader updated and stylized [*] Fixed a small gap in the background for Settings and Pause UI [*] Fixed a bug where choice menus don't support D-pad navigation [*] Fixed a bug where some drill attacks don't respect master volume sliders [*] Fixed a couple bugs where pausing during transitions are playing soft locks the game [*] Fix a bug where Amelia would loop her run stop animation when she is running at a boundary speed between running and walking [*] Fixed various bugs when transitioning between Drone Mode, Pause, and Gameplay [*] Various other bugfixes [*] Fixed a spelling inconsistency for Dragon Fall [*] Fixed a level streaming error in Rockefallen Dining Room [*] Fixed a glitch where interacting with a UseTrigger makes it impossible to respawn [*] Enemies standing higher than Susan can now be pulled a little more reliably when there's a vertical bump in the way between them [*] Enemy markers no longer vanish on the map [*] Ch3 Quest properly named Ch3 instead of Ch1 [*] Fixed a bug where dying in Ch1 makes the UI vanish [*] Fixed a bug where standard size text box has text overflow [/list]