Mahou Arms is an anime-inspired character-action hack and slash that tells the story of a magical girl paramilitary group fighting back against an alien invasion.
[previewyoutube=slpXyzt61Ac;full][/previewyoutube]
Build 0.3.1581 is live! This build includes [b]photo mode[/b] (accessible for now using P on keyboard, hold left special button on gamepad), a new [b]codex[/b] (very WIP, accessible from main menu), the start of brand new [b]accessibility options[/b], and a new [b]drone racing minigame[/b]! There are also various tweaks, bugfixes, and some general QoL improvements!
[h1]Featured Additions:[/h1]
[h3]Photo Mode[/h3]
[previewyoutube=mg1CUynpXTo;full][/previewyoutube]
[h3]Drone Racing Minigame[/h3]
[previewyoutube=O-CJOhnCexM;full][/previewyoutube]
[h3]Codex[/h3]
[img]{STEAM_CLAN_IMAGE}/37539653/f3584b2ffe3d6ec54332373509697bc58d0fffbf.jpg[/img]
[h3]Accessibility: Dialogue Text Size[/h3]
[img]{STEAM_CLAN_IMAGE}/37539653/85ee281484a3ab474b6af22d79886576b0659944.jpg[/img]
[h1]Other Changes (since V.0.3.1457)[/h1]
[list]
[*] Accessibility options added: Dialogue Text Size, Camera Movement (reduced option reduces camera shakes and FOV changes)
[*] Helper icon fetching code optimized, in some cases rare 60-100ms lag spikes are mitigated to ~8-20ms when spawning UI menus with lots of helper icons
[*] Additional helper icons added
[*] Tutorials have been added; can be turned off in Gameplay Settings
[*] Update the UI styling for Inventory and Journal in-game menus
[*] Additional particle effects added to some enemies
[*] Quest names updated
[*] When using Amelia's Gun Mode, the crosshair no longer auto-positions (shots still have a small aim-assist)
[*] Gun Mode crosshair style updated, also turns red and converges when placed on a valid target
[*] Drone Racing minigame added. Turn left upon entering Rhyme's Square in Chapter 3 to find the pilot chair to access the first racetrack (currently the only racetrack in the game)
[*] Leaderboard UI menu added; currently only used for Drone Racing minigame
[*] List, grid, and popup menus now support autorepeat key input when the gamepad joystick is kept in a direction
[*] Ocean shader updated and stylized
[*] Fixed a small gap in the background for Settings and Pause UI
[*] Fixed a bug where choice menus don't support D-pad navigation
[*] Fixed a bug where some drill attacks don't respect master volume sliders
[*] Fixed a couple bugs where pausing during transitions are playing soft locks the game
[*] Fix a bug where Amelia would loop her run stop animation when she is running at a boundary speed between running and walking
[*] Fixed various bugs when transitioning between Drone Mode, Pause, and Gameplay
[*] Various other bugfixes
[*] Fixed a spelling inconsistency for Dragon Fall
[*] Fixed a level streaming error in Rockefallen Dining Room
[*] Fixed a glitch where interacting with a UseTrigger makes it impossible to respawn
[*] Enemies standing higher than Susan can now be pulled a little more reliably when there's a vertical bump in the way between them
[*] Enemy markers no longer vanish on the map
[*] Ch3 Quest properly named Ch3 instead of Ch1
[*] Fixed a bug where dying in Ch1 makes the UI vanish
[*] Fixed a bug where standard size text box has text overflow
[/list]