"Pile Up!" is a strategic building game which you need to build houses, fulfill your people’s requests and manage your risky buildings in different ways on a small land. But don’t let your guard down in this chill environment, we only get you relaxed so you destroy everything you did.
Hello hello! Since summer is gone and another season is right before us it is time for a new State of The Game post. We will talk about what we’ve done since the last major update and what is the plan for the 1.0 release.
[h3]What we’ve done?[/h3]
Well it was summer, so half of the time we were on holiday and fixed the game and improved quality of life for the other half. Which means an improvement update is on its way.
We focused on fixing and improving the game because this next update will be the last before Pile Up!’s 1.0 release. Which means we won’t be able to patch the game afterwards. That’s why we wanted to keep the game in a nice state until the full release.
Please keep in mind that this update is nothing major and doesn’t have any new mechanics within. We are keeping the good stuff for the 1.0. :)
With this in mind I can say a lot of fixes and changes are in this update. Also the update is releasing upcoming week. Have fun!
[h3]What are the plans for the future?[/h3]
Well, the full release is getting closer every day so we will work on the game. But of course we will keep you posted in the process.
1- We plan on posting new updates every two weeks on our discord as well as updating our pinned Steam discussion post.
2- There will be another state of the game post in winter, showing off some new things which will be released with the 1.0 update.
3- Our social media posts will be showing off new things as well as a release window.
Other than these, we might be a bit silent in the process. Let us cook. Still, if you want to ask us something or just chat you can write on our Steam Discussions page or Discord server.
This is all for now. More will be revealed in the next State of The Game post and the last update of the Early Access is coming pretty soon. See ya!