Stability Update - Early Access 3.3

[h2]Here is the full changelog for v3.3[/h2] [h3][b]Features:[/b][/h3] [list] [*]Added EQU-8 anti-cheat system [/list] [h3][b]Gamemodes:[/b][/h3] [list] [*] Added beep sound for zone restart events TKOTH [/list] [h3][b]Maps:[/b][/h3] [list] [*] Fixed guard tower stairs in Desert Pharaoh [*] Fixed floating objects in Killing Fields [*] Fixed Raid walls and added shacks [/list] [h3][b]Bug fixes:[/b][/h3] [list] [*] Fixed claymores can be destroyed through walls [*]Fixed getting revived/healed loses chat focus [*] Fixed sniper bullet elevation not working consistently [*] Fixed knives right stab not working sometimes [*] Fixed wrong MVP names and scores end of match [*] Fixed non-existent skins [*] Fixed broken distance calculation from binocular in some maps [*] Fixed dead player moving POI [/list] [h3][b]Gameplay mechanic:[/b][/h3] [list] [*] Updated new classes and weapons speed (medic now runs fastest with utilities/knives/syringe only) [*] Improved character animations [*] Removed first bullet 100% accuracy when moving [*] Increased M4-M203 and F90-M203 40mm bullet by 1 [*] Added the ability to scope and move [/list] [h3][b]Misc:[/b][/h3] [list] [*] Added new bindings [*] Added ESC to close chat [*] Reduced scope shake effect from explosion [*] Changed menu loadout screen theme [/list] [h3][b]Community created tools:[/b][/h3] [list] [*] New website with server browser and player stats & leaderboards: www.tfe.tools (created by community member Kattoor) [/list] Happy Thanksgiving holiday to everyone!