Speedrun Mode & Bug Fixes (0.7.5_348)

Garbanzo Quest

GARBANZO QUEST! The crazy bullet-heck platformer where your main weapon is your own spit! Bring a friend! Hand-crafted challenges, secrets, and branching paths galore!

I'm pretty close to getting into work on 1.0, but not before I add some speedrunning quality of life features! These changes aren't just for hardcore speedrunners, I think people who want to do subsequent playthroughs will appreciate these as well. I think the dialogue adds a lot of character to the game, but if you're a speedrunner playing through the same segments over and over I get it if you just wanna focus on the core of the game. See the change list below for more info! [b]CHANGES[/b] [list] [*]There is now a toggle in the Options Menu for "Faster Cutscenes." With this enabled many cutscenes are shorter, faster, or non existant. [list] [*]Bosses say less or nothing when encountered. [*]Friends say less or nothing when liberated. [*]After you beat a level, you can move while the path is revealing itself. [*]Building Badges and Customizations is instant [*]Any text crawling will crawl twice as fast. [*]Any fade out/ fade ins will animate twice as fast. [*]You don't have to jump out of the bed in the start [/list] [*]There is now a toggle in the Extra Menu for "Impatient Mode." With this enabled there are various menu options relating to Speedrunning enabled. [list] [*]When making a new file instead of the cute questionnaire, you'll get a purely utilitarion menu. In addition to Name, Character, and enable Tweaks there are new menu options for Faster Cutscenes, Show Timer, Set Tweaks, and Start with All Badges. [*]You'll also find the "Reset" button on the Pause menu and File Select menu. This will delete your file and create a new one with the same settings that you set when you started it. Worn cosmetics will be kept as well. [/list] [*]The cutscene for finding a collectible is now faster once you've built something with the corresponding collectible type. Not just when Faster Cutscenes is enabled. [/list] [b]BUG FIXES[/b] [list] [*]Fixed a softlock for the boss of world 3 if you did "Retry Room" after defeating them [*]Toast messages no longer overlap each other if they have different heights [/list]