GARBANZO QUEST! The crazy bullet-heck platformer where your main weapon is your own spit! Bring a friend! Hand-crafted challenges, secrets, and branching paths galore!
Wow it's been quite some time since my last update! Sorry about that! I am working very hard every day to make Garbanzo Quest the best video game it can be! Being a one man show, it's hard enough making the game, let alone being active online...
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The last version release of Garbanzo Quest was in January, so this version has almost been a year in the making! SO much has changed, too much to give a proper summary. It's pretty much a whole new game! There was a version of the game that I had ready early this month, but it felt like something was missing... So I've started another initiative to improve the narrative! Garbanzo Quest is an action-adventure game, so I think having a stronger narrative will help give more gravitas to the journey. It worked before when the game was shorter, but after adding so many new levels and worlds I really think the new narrative will add a lot!
To help with testing I have acquired a Steam Deck and an old MacBook! I set up my development environment on both. Supporting Windows, Linux, and Mac should be much easier now! These have already helped me to make big performance improvements!
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With this version update I'd say the game is about 65% complete??? I'm aiming for January 2024 as the release for Garbanzo Quest 0.7! If it takes longer, don't be too surprised, heehee!
I really want to start doing more social media stuff, especially since I'm (hopefully) getting kinda closer to the game being done-done. I'm not sure exactly what that looks like. I read somewhere that you should be spending 50% of your time developing the game and the other 50% promoting it... The highest I've ever had it is probably around 10%... I would at least like to start doing monthly long-form updates like this one! If there's something you would be interested in me sharing, please send me an email at garbanzoquest@gmail.com.
As always, thank you all for the support! It sure takes a long time to make a game, huh? This November marks 2 years of full-time development on Garbanzo Quest! My tentative goal is to finish this game before 3 years is up (it is expensive to be alive).
If you'd like to help out with development consider supporting me on [url=https://www.patreon.com/zachisagardner]Patreon![/url]
All supporters of any amount will appear in the Credits!
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Anyways thanks for reading :^)
[url=https://zachisagardner.com/]-Zachary[/url]
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