Hello,
After more than 16 months of Early Access... [b]Space Gladiators is finally launching in version 1.0![/b]
Here's a quick summary of everything that's been added and changed during Early Access:
[list]
[*] [b]2 new characters[/b]
[*] [b]167 new items / perks / traits[/b]
[*] [b]21 new enemies[/b]
[*] [b]8 new traps[/b]
[*] [b]3 new minibosses[/b]
[*] [b]27 new challenges[/b]
[*] [b]393 new rooms[/b]
[*] Countless gameplay, design, balancing and bug fixes and improvements
[*] Added [b]stat modifiers[/b] to items
[*] Added the [b]map & procedural path generation[/b]
[*] Added [b]starting traits[/b] and [b]danger levels[/b]
[*] [b]Displayed the outfits[/b] on the characters
[*] Changed from individual zones to [b]only full runs[/b]
[*] [b]Removed enemy contact damage[/b] and reworked all enemies to account for that
[*] [b]Performance improvements[/b] with a dancing potato
[*] Added [b] localization in 8 other languages[/b]
[*] Added [b]trading cards[/b]
[/list]
Special thanks to Petra, Bear, Olexa, Rogue Justice, PentaHybrid, Traumaturgy, TheSpaceEgg, Funguy, Kenzup, Celt, Devildoer, Lyman, Swestar, Graeme of 2 Left Thumbs, 2 Lainz, JoueurSansFromage, Bestiyo, TheTurtleMelon, Giragnoulak, Idiosyncrazy, Lef, Esty, Sensei Bean, MadderThanEggs, Woodlutins, littleninja117, Soremon Sketch, DrFenouil, Blueish, Ixion, AguruAguru, Flounder, DarkLiveRyder, Fugu, Jean, Nublear, Dreamless, Ducky, D3, jason, drakan, Hibou Inquiet, Howard, Padongo, Hallow, Pepenosoy, Natalie Swirvin, Cimarus, EthanZ, Susucr, Moonboi, Himg, ingeniousclown, crazyred, pisun morza, mataos, kirakirby, ShoMG, hobbidwa, Papnix, Pielef...
...and everyone who contributed in some way to make the game what it is today - whether it be by translating some part of it, giving me feedback and suggestions, making videos on the game or just supporting the development by playing it!
Cheers!
[img]{STEAM_CLAN_IMAGE}/35772788/6bb0913be76f3976ba2f77ec54c652f8d0256e41.gif[/img]