Soul Axiom Steam Sale & 1.2 Update Notes

Soul Axiom

From the studio that brought you Master Reboot comes a first-person story-driven adventure puzzle game, set in the beautiful, haunting cyber-world of Elysia. Collect unique hand powers, discover multiple endings and choose your own destiny as you unravel the mystery of your digital afterlife.

[img]http://i.imgur.com/MYBAf6s.jpg[/img] [h1]SALE! SALE!![/h1] Great news everyone... To coincide with today’s update, we’re putting Soul Axiom on sale with [b]40% off![/b] That also includes the Artbook & Soundtrack DLC, Deluxe and Super Deluxe Edition! The sale won't be around for long so grab it now for almost half price and support the game by spreading the word! http://store.steampowered.com/app/279900/ Since the launch of the game on Steam we’ve had the opportunity to attend the PC Gamer Weekender and more recently we were at EGX Rezzed where Microsoft demo’d the game on the Xbox stand! It was another great opportunity to show off and talk about the development of the game through Steam Early Access :-) [img]http://i.imgur.com/ZuyEIcKl.jpg[/img] Now, for those patch notes… [*] NOTE: This update will be live for Windows, Mac and Linux. [h1]Access to Corrupt Portals - Puzzle Saves[/h1] [*] This update brings a more efficient way of revisiting levels and finding the Corrupt portals. Now, when a player has received the Corrupt Power, they will no longer have to redo puzzles in each level to find the portal. Many puzzles will be now be completed and locked entrances will be open. In some levels, this will also make it quicker to find missing PEMOs. [h1]Improved Mechanics [/h1] [*] We’ve now increased the speed of the Phase, Play, Destroy and Corrupt hand powers which will give more precision, more noticeably when targeting smaller or moving objects. [img]http://i.imgur.com/5xY8lRn.jpg[/img] [h1]Optimisation[/h1] [*] Major optimisation pass across entire game to increase general FPS and reduce spots with FPS drops. [h1]Minor Bug Fixes and Gameplay Improvements[/h1] [*] Fixed a rare issue when the game would crash selecting a mirror in the Waiting Room. [*] Fixed an on-going issue with the statues sometimes not accepting the right order in Church. [*] Fixed some minor occlusion issues in various areas. [*] Fixed some minor snagging issues. [img]http://i.imgur.com/NzVXtYt.jpg[/img] Thank you all once again for your Soul Axiom support and you can continue to help support the game by leaving your thoughts in the review section! ːsoulsharkː Wales Interactive Team