Solium Infernum MULTIPLAYER WEEKEND! 🔥🔥🔥

Solium Infernum

Take the Infernal Throne in this hellish turn-based grand strategy game. The Prince of Darkness has vanished, leaving Archfiends to conspire: muster your legions while intoning dark sorceries, devilish schemes, and machiavellian plots. Who will be the new ruler of Hell and ascend the Throne?

[i][b]Archfiends![/b][/i] Since Technical Preview 2, we’ve had lots of questions about what we’ve got planned next for Solium Infernum. We’ve hinted in a few streams that we’re eager to test our our Multiplayer systems, that we’re really proud of the iterations we’ve made from community feedback, and that we would love even more feedback still… Good news... Oh, by the way, if you haven’t seen from our feature in the PC Games Festival, [i][b]Solium Infernum is launching on February 14th[/b][/i]! [h2]Here's our Launch Date Announce Trailer...[/h2] [previewyoutube=xJqWFF-dlaQ;full][/previewyoutube] (Yep, it could only be on Valentines Day.) Something to address before we get into Solium Infernum are the recent events related to our other title, Jumplight Odyssey. For those that don’t know, we at League of Geeks were working on two simultaneous titles, Solium Infernum and another called Jumplight Odyssey (JLO). Recently, we made the very sad decision to pause development on JLO, which you can read about in this [url=https://steamcommunity.com/games/1893820/announcements/detail/3888358641538047308?snr=2___]Announcement[/url]. If you want to learn more information about JLO, our decision-making, and plans, we recommend you give [url=https://steamcommunity.com/app/1893820/discussions/0/4031347929690205259/]our FAQ[/url] a read too. If you’re just here for Solium Infernum – cool! – JLO’s hiatus won’t negatively impact the game’s launch window or quality at launch. Many folks have asked whether we plan to do a Technical Preview 3, and we’re very excited to announce the answer is a resounding… Sort of, yeah! Our plan is to host what we’re calling a [i]Multiplayer Server Load Test Weekend[/i], otherwise more easily known as: [h2]A Solium Infernum Multiplayer Weekend![/h2] [i][b]This is a massive moment for Solium Infernum! This is THE weekend that you can convince your buddies, family, coworkers, extended family, neighbours – anyone and everyone – to hop in and play Solium Infernum together! If there’s a time to be a Solium Infernum cult recruiter, it is DURING THIS WEEKEND! [/b][/i] Asynchronous will be available but the Multiplayer Weekend is optimised for Sessional Play! It’ll be quite hard to finish any async games before times up. But mark this weekend in the calendar – it’s your time to manipulate your friends! To fill that social strategy void left by Among Us and Werewolf! [h1][b]The Multiplayer Weekend will be from:[/b][/h1] [h2]Thu 11 Jan @ 3pm PST until Sun 14 Jan @ 10pm PST![/h2] You can register your interest by heading to [url=https://store.steampowered.com/app/1893810/Solium_Infernum/]Solium Infernum Page on Steam[/url] and scrolling down to the Solium Infernum Playtest button! It will go LIVE at 3pm PST on the 11th and you'll be granted access! [img]{STEAM_CLAN_IMAGE}/42983950/fb34d48f139dd46b2f78975cde76a57dd53264d3.png[/img] [i]*Note: you can register early if you wish, but it's not necessary![/i] You can expect some celebratory activities that will be announced later in the New Year, but for now… Mark your calendars! The Gates of Hell are opening again, and this time it’s a BYO Friends! The Multiplayer Weekend will also be your last opportunity as the community to give us, the devs, meaningful, implementable feedback. We’re searching, in particular, for feedback on: [list][*] Multiplayer stability [*] Matchmaking and custom game experiences [*] Relics [*] End game experience [*] UX edge cases - where are the uncommon interactions we should clean up? [*] Unexplained rules - which game rules are still unclear?[/list] The main thing we want is for you to play the game and for us to see how it falls apart. But if people are confused by anything, we’d love to know it! I believe that’s everything for now… And as we begin to wind up for the Holiday Season, I wanted to give mention… [i]You better watch out. You better not cry, you better not pout, I’m telling you why…[/i] [img]{STEAM_CLAN_IMAGE}/42983950/2dec27248d3856b8f9c5addccaeef23fe7672f13.png[/img] [i]The Grand Usurer is coming to town.[/i] :heart: Chan and LoG