New Gameplay Reveal - 9 Minutes of Hell

Solium Infernum

Take the Infernal Throne in this hellish turn-based grand strategy game. The Prince of Darkness has vanished, leaving Archfiends to conspire: muster your legions while intoning dark sorceries, devilish schemes, and machiavellian plots. Who will be the new ruler of Hell and ascend the Throne?

Hello again, Archfiends. In reimagining a game such as Solium Infernum, the challenge is sometimes to explain the deeper intricacies of Hell. A strategy game as twisted and relentless as the one we are building (and the one we were originally inspired by!) can sometimes be a complex thing to communicate in a short gameplay trailer form, especially the kinds of trailers that often do well online. We are incredibly hopeful that we can bring the concept of Solium Infernum to the wider strategy fanbase, and perhaps in turn new players that may not have ever considered a Grand Strategy game before. This video is a look into some of the things that make Solium Infernum unique to all others. As fans of the original, you will no doubt understand intimately these points of difference - and our hope is that this can help explain some of the intrigue of the Infernal Throne to others. Our hope is that if you enjoyed it, that you share it with a friend who might also be interested. We're an indie studio trying to take on Hell itself, and we would welcome any allies willing to help us execute our grand plan. We cannot wait to bring our demo of the single player version to players during Next Fest (just over a week now), and we hope your scheming and plotting comes to fruition. [previewyoutube=DTWnC9d73Aw;full][/previewyoutube] See you in Hell, LoG.