"Snow Reach " Server Maintenance for April 24th

The snow Reach

"雪境公园" is a highly customizable CCG tactical strategy game. You can combine various unique abilities to create your own personalized followers. The game focuses on Roguelike elements and player versus player battles.

Dear Director, In order to provide a better gaming experience, the Logistics Department plans to perform server maintenance starting at 14:00 on April 24th, with an estimated maintenance duration of 1 hour. During the server maintenance, certain areas of the Welfare Home will be temporarily closed for inspection and stabilization of the Reality Anchors. We kindly ask you to arrange your schedule in advance to avoid any unnecessary disruptions. Upon completion of the inspection, the Welfare Home will reopen, and the updated supplies will be sent to your office mailbox. Thank you for your understanding and cooperation. 【Maintenance Time】 From 14:00 to 15:00 on April 24, 2024. 【Update Content】 I. New Features and Optimizations: 1. Optimization of the transition between some of the novice guidance processes. 2. Balance adjustments to certain levels in the 'Exploration' section. 3. Display of nicknames for both combatants during battles in the modes included in 'Performance'. 4. Introduction of in-battle field effect prompts. II. Skill and Numerical Adjustments: 1. The three-branch skill 'Greene's Supplement' for 'Oliver' has been modified to: Upon leveling up, randomly summon two ED Greene subordinates. 2. The custom skill 'Personality Replacement' for 'As Iris' has been modified to: When an enemy subordinate enters the field, replace it with [As Iris]. Thereafter, reduce own attack power/health by 2 points. III. Bug Fixes: 1. Fixed the issue where "the discard card interface may appear during the performance phase under certain circumstances." 2. Fixed the issue where "errors may occur with 'As Iris' during multiple recyclings or skill uses." 3. Fixed the issue where "when at full relic capacity, obtaining a new relic does not prompt the selection interface." 4. Fixed the issue where "special effects may sometimes not disappear in battle mode." 5. Fixed the issue where "the sliding area for 'Projection' is too large." 6. Fixed the issue where "there is a text error in the description when 'Projection' obtains 'Oliver'." Several functional and skill effect issues have been resolved.