Sharpen Your Swords!

Impaler Gold

Impaler Gold is a fast-paced minimalistic arena shooter - now expanded and improved. Summon spikes to slay monsters, build barriers, and propel yourself into the air. Challenge yourself in this highly replayable rogue-lite shooter inspired by the classics.

Hey everyone! [b]Update #5, focused on WEAPONS, is now available![/b] It introduces a brand new [b]melee [/b]weapon, that is very different from every other piece in the arsenal. [b]The Sword[/b] allows you to cut down foes at a close range, but also its shattering shards will surely reach distant enemies. We're also reintroducing [b]Pump Shotgun[/b] as a unique weapon, and overhauling [b]The Harvester[/b]. On top of that, all weapons have received a visual update! Here are the full patch notes: [h3][b]Major Changes[/b][/h3] [list] [*] Added new unlockable weapon - Sword [*] Reintroduced Pump Shotgun as a unique weapon [*] Balance overhaul of the Harvester (kind of like the Flak Cannon from Unreal Tournament) [*] Added 4 new unique weapon upgrades for sword and Harvester [*] Improved each weapon's art [/list] [h3][b]Balance / Gameplay[/b][/h3] [list] [*] Player air control increased by 40% [*] Evil offering no longer jumps around because it’s annoying [*] Cluster nades no longer emit mini nades on a direct hit (causes some cheap one-hit kills) [*] Slimes no longer emit projectiles when detonating on the player (avoids cheap one-hit kills on player) [*] Bullet time AOE perk reworked to shoot a wall of grenades in front of you (more effective now) [*] Retractor obstacles retract when shot by player [*] Changed “Heavy Foot” achievement to only require killing 3 enemies instead of 5 (more achievable given the balance changes to stomp splash damage) [/list] [h3][b]Audio / visual[/b][/h3] [list] [*] All first and third person weapon art has been enhanced [*] Improved various particle effects such as explosions [*] Improved sound randomization [*] Audio balance improvements [*] New bullet casing sprites [*] Minor improvements to weapon recoil animations [/list] [h3][b]UI / UX[/b][/h3] [list] [*] Weapons have new, unique names [*] New more stylized font for all menus [*] Reworked the weapons select screen to include a second page of weapons [/list] [h3][b]Bug fixes / Technical[/b][/h3] [list] [*] Max vertical FOV increased to 95 degrees [/list] Thank you all for getting through the patch notes, make sure to let us know what you think about the changes and new weapon(s) on Steam forums, or our official [url=https://discord.gg/ensxn8yTvd]Discord server[/url]. As always, please [b]share Impaler with your friends[/b] and [b]leave a Steam review[/b] if you’re enjoying the game to help us reach even more players. See you in the next one! Apptivus and Retrovibe