September Status Report

Protolife

Protolife is an unique tower-based strategy game which gives you a direct control over the builder robot in a struggle against the hungry proto-life organism.

Hello, everyone! Is it September already? Wow, time sure flies by. A short status update to all Protolife defense squads: Update 1.1 is coming along well! [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32215614/3c0d87687e3d4d08d81f063ac5bb4d59e90b9796.png[/img] Although this picture will probably better reflect the harsh reality: [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32215614/9aa7a046492983a087ecfa4cf5b1293b148d5bf1.png[/img] Despite the problems, we still continue our journey! Most of the new content revolves around 3 big features. NG+ levels are almost complete! I took the idea of each map and turned it into absurd levels. To deal with that, you'll have the full tower arsenal for your disposal, plus 2 of the all-new tower class patterns. Meet boosters: [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32215614/937b6834b3eef8588ae5b04f556171cb3401aca4.gif[/img] Almost all basic blocks and gunpoints for the tower editor have been completed. Here's the sneak peek of the mortar gunpoint, that will replace old and trusty missile launchers for the customizable long range support. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32215614/90ebbab4102f74ef57de68c5442452a462b00ef8.gif[/img] You will have access to standard stat improving blocks, as well as to some mods which will drastically change the way tower fires. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32215614/53274e34371d84460d394d978ed889c89f47c980.gif[/img] Keep it up, spread the news, and buy the game if you still haven't! We won't be charging any extras for content updates, so every small bit helps us to develop a better game.