Build and explore in Planet IX, a vibrant 2D pixel art simulation game where you create a colony on a mysterious planet, face monsters, and uncover secrets while managing resources and oxygen.
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After receiving reports from players experiencing issues with the save system, I quickly worked to address the situation. However, I couldn’t immediately identify the problem because the save files were automatically generated by the Unity Engine itself, which required testing on a second computer—something I don't yet have, but it is one of the main investments planned with the game's sales.
Given the lack of satisfactory results, I decided to completely overhaul the save system and take the opportunity to eventually add cloud save functionality. I'm still working on this update but wanted to ensure players have a more stable experience as quickly as possible. I apologize to everyone who was affected by this issue and strongly recommend starting a new save, as current saves may be corrupted and cause game errors. Once again, I sincerely apologize and promise to keep working to make the game better.
Currently, the game saves in several ways: when transitioning between areas, when sleeping, every in-game hour, and when the player clicks "Exit" or "Return to Main Menu."
Additionally, based on player feedback, I've made some improvements:
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[*] Now, when the character is behind trees, they become 50% transparent, allowing the player to see what’s behind.
[*] Added a button in the settings to turn screen shake on or off.
[*] Reduced the maximum volume of footstep sounds, and now you can adjust sound volumes in the settings.
[*] Increased oxygen healing inside the base.
[*] Fixed some bugs reported by players.
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I would like to ask everyone to rate the game on Steam, as it will help increase its reach and visibility. After ensuring the game is free of any major bugs, I will begin working on new maritime content, including an ocean full of challenges to explore.
Thank you for your patience and continued support! I will keep listening to community feedback to improve the game even further.