Sandboxxer Small Update

UNDERDOGS

UNDERGROUND MECH FIGHTS! Wrap yourself in 5 tons of metal & go smashing through a dark scene of full-on metal-on-metal violence!

FEATURES: [list] [*] Added filters to the Community tab, allowing you to search for levels by name, time or type! [*] Added the ability to Save and Load mech builds in the Sandbox and Open Build levels [*] New Virtual Keyboard ๐Ÿ’˜ [/list] IMPROVEMENTS: General [list] [*] Improved pointer cursor [*] Improved Wrecking Ball and Grappling Hook physicality [*] Enemy debris (especially Dozer) are less interruptive to movement [*] Force First Person View in Cinematic Camera when not in combat [/list] Sandboxxer [list] [*] Updated the Trending tab algorithm to show better user content [*] Improved Logic Connections and socket placements [*] Added a time slider to the tutorial videos for easier navigation [*] Blastwave node now has a visual showing its range [/list] BUGS SQUASHED: [list] [*] Fixed a bug where Bulfas thought he was Ashes after making an appointment with Pacman [*] Fixed a bug where the garage before Skirmish had quirks and upgrades enabled [*] Fixed a bug where a random node with one connection would not send its signal [*] Fixed a bug where sliding walls were not activated in Act III [*] Fixed several small bugs in the Sandbox Editor [/list]