The Freelance Police are back in a remastered version of their first season of episodic adventure games, lovingly updated by a small group of the original developers with the blessing of Sam & Max creator Steve Purcell.
Over the last few months, while we've been working on remastering the next season and bringing Sam & Max Save the World to other platforms (like Xbox, available as of yesterday!), all of you have kept playing on PC and Switch, and you've helpfully been pointing out tiny bugs across the game. We fixed a bunch of them! Yesterday those fixes went live in version 1.0.8 across PC, Switch, and Xbox.
[h2=patchnotes]Patch notes for today’s Sam & Max Save The World update (version 1.0.8):[/h2]
[h3]Game-wide:[/h3]
[list][*]The game's window position now remembers its previous location and restores to that position on startup.
[*]Disabled the pause menu while a dialog box is active. Sorry, it's true, you can no longer pause the game in a panic when it's in the middle of warning you about something.
[*]Fixed a bug causing Sam's gun to appear stuck to his hand in some situations when loading from a game saved in shooting mode.
[*]Fixed "Art Director" text running off screen during opening credits in French, Hungarian & Polish.
[*]Fixed small hole in the world visible when driving on sidewalk.
[*]Fixed a dark/unlit patch of lighting outside Bosco's.
[*]Fixed some little jaggies and shadow ghosting in the Sam & Max logo on the menu. Crucial fix!
[*][i]Switch:[/i] Increased music mix volume to match PC. Thanks everyone who reported mysteriously quiet music on Switch!
[*][i]Switch:[/i] Fixed a bug preventing double-tapping the touchscreen from making Sam run.
[*][i]Switch:[/i] Fixed bad model deformation on Specs' mouth corners. (PC fixed in 1.0.6.)[/list]
[h3]Episode 1:[/h3]
[list][*]Fixed symptoms form being upside down when Sybil writes on it at her desk.
[*]Fixed unpleasant shadow under schematic when giving it to Bosco.
[*]Fixed Sam pathing to a strange point when clicking on Sybil.
[*]Fixed Whizzer's hand clipping through his shorts at the end of the Soda Poppers song.[/list]
[h3]Episode 2:[/h3]
[list][*]Fixed instances of the spice shaker floating in air after skipping lines in Cooking Without Looking.
[*]Fixed instances of trivia cards floating in air after skipping lines in Who's Never Going To Be A Millionaire.
[*]Fixed Myra's audience boos that were originally ooohs. Thanks again to folks who pointed this out!
[*]Fixed instances where Myra's microphone & grabber could float in the air after skipping lines.
[*]Fixed Sam's tie clipping into his chest during sitcom.[/list]
[h3]Episode 3:[/h3]
[list][*]Fixed street background art was misaligned in the final cutscene of the Mafia Chase.
[*]Fixed hitch when shooting Sybil's coffee cup.
[*]Fixed instances where Sam's aim would look like its off if players saved and loaded during Wak Da Ratz.
[*][i]Switch:[/i] Improved lighting when Ted E. Bear steps out of shadows during initiation. (PC fixed in 1.0.6.)[/list]
[h3]Episode 4:[/h3]
[list][*]Fixed hole in the world visible when Sam & Max talk about Shaft.
[*]Fixed small animation pop when using the bug on Lincoln.
[*]Fixed small animation pop when talking to the president.
[*]Fixed camera pop when using nutcracker.
[*]Fixed Sam popping back into place after using nutcracker.
[*]Fixed Sam popping back into place after interpreting for the president.
[*]Fixed Sam walking through Superball in Oval Office after winning election. Sorry, Superball.
[*]Fixed Sam popping back into place after talking to Hugh Bliss.
[*]Fixed Max's foot clipping into White House awning pole when entering from Oval Office.[/list]
[h3]Episode 5:[/h3]
[list][*]Fixed typo in Text Adventure (changed "seem" to "seen").
[*]Fixed the episode title being stuck on screen if players skip lines during the opening credits.
[*]Fixed issues where Sam's virtual gun could disappear in the Reality 2.0 Street.[/list]
[h3]Episode 6:[/h3]
[list]
[*]Fixed hitch in opening credits.
[*]Fixed instances where the screen gets stuck on black if skipping dialog during the game's opening.
[*]Fixed Max pop after riding the elevator down in the Blister of Tranquility
[*]Fixed instances where Sam could warp back to the entrance after riding the elevator or the roller coaster in Blister of Tranqility.[/list]
For a complete history of our patches you can visit the [url=https://skunkape.zendesk.com/hc/en-us/sections/360011905733-Sam-Max-Save-The-World-Remastered]Skunkape support website[/url]. And as usual if you find a bug please point it out in the appropriate forum and we'll do our best to fix it in a future patch!