Might makes right in the wild wood! The award-winning board game of asymmetrical woodland warfare comes to cross-platform digital play! Combine subtle strategy and bold daring to guide your forest faction to victory!
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With this patch, we’re ramping things up in more ways than one, introducing the Skip Replay option– designed to get you back into the action faster than before. In addition to this new feature, we have a ton of new improvements, backend fixes, and bug fixes.
[h1]New Feature[/h1]
[list] [*] Skip Replay Button: Players rejoining an async game can now skip replays of the match. Additionally, players can now skip replays when rejoining a match after losing connection.[/list][h2]Bug Fixes [/h2][list]
[*] Action Log: [list]
[*] Players should now be able hover over cards in the action log to check out the details.
[*] The action log should now show the correct amount of Warriors placed on Coffin makers when spending Supply as Riverfolk. [/list]
[*] Advanced Setup: [list]
[*] Vagabond Warrior should now start on the board.
[*] When setting up as the Eyrie on the Winter map, upper left clearing should now be available as a starting option.
[*] Eyrie Dynasty Leader should now be found when one is expected. [/list]
[*] AI: [list]
[*] AI should now be able to successfully take over for resigned players. [/list]
[*] Art/Display: [list]
[*] Settings, Action Log, Expand, Minimize, and Supply tooltips should now have consistent font sizes.
[*] The Action Log tile should now stay in place on the screen when the window is open.
[*] Eyrie’s Roosts should now animate into the match when reloading a match.
[*] Chinese Characters should now display larger. [/list]
[*] Audio: [list]
[*] The Timer sound effects should now be dismissed along with the timer. [/list]
[*] Expansions: [list]
[*] Starting the app offline should no longer prevent players from accessing purchased Expansion content. [/list]
[*] Gamepad: [list]
[*] Gamepad supports Skip Replay with a button press.
[*] Total Domination Challenge should now prevent faction changes.
[*] XBOX Button should now display when using Steam Deck or with a gamepad on Steam. [/list]
[*] Gameplay: [list]
[*] Various stability improvements and localization fixes.
[*] The Undo button should no longer appear unless the player can undo an action.
[*] Destroying an Automated Alliance Sympathy should win the game or at least tie the players.
[*] Spread Sympathy for No Such Clearings should now be in the adjacent space with the fewest enemy pieces.
[*] Spread Sympathy should now be skipped if all 10 Sympathy tokens are on the playmat.
[*] Deployed Warriors and Warriors in Reserve should now always equal 25, and display total number of warriors on the playmat correctly.
[*] The Mayor should now be “Exhausted” after redoing his move.
[*] Enemy Warriors should now return to the original clearing after Undoing the Convert action.
[*] When using Propaganda Bureau in a clearing with a Keep or Corvid Snare token, undoing the action should now return the Opponent’s warrior without removing the other player’s warrior.
[*] Players should now see AI faction setup correctly in Live Games.
[*] Field Hospital prompt should now display the correct number of Warriors.
[*] Players should now be able to enlist the Arbiter’s help after Ambush ends.
[*] Players should now be able to use Mayor on a Minister.
[*] Placing a Trading post and undoing it when there are no Warriors in Reserve should resolve correctly.
[*] Using Mercenaries damaged by Vagabond should now cause hostile status to Vagabond, not Riverfolk.
[*] Players should now have the option to use Exposure after using Improvements.
[*] Players should be able to use False Orders at any point.
[*] Propaganda Bureau should no longer remove Warrior when undoing the action.
[*] Crafting Master Engravers should no longer be able to be undone.
[*] Tax Collector should be activated during Charismatic Leader’s recruit ability to prevent turmoil.
[*] Undoing an Eyrie Leader selection should not leave a player without a leader when starting a turn.
[*] Riverfolk services should now remain accessible when undoing an Eyrie Emigre action.
[*] All players should now be able to see the number of warriors on Coffin Makers.
[*] Players should now be able to properly select a destination clearing when using False Orders on Warriors in the pass clearing (Mountain Map) and bottom clearing (Lake Map).
[*] Placing a Trading post and undoing it when there are no Warriors in Reserve acts correctly
[*] Players should now be correctly removed from Live Lobbies when they close the client.
[*] Players experiencing Online Play access issues should now see the correct error message.
[*] Players should no longer receive “Your Turn” notifications if they’ve been resigned due to timing out or other reasons.
[*] Undoing or redoing moves with the Mayor no longer refreshes the Mayor’s ability, preventing unlimited moves. Instead the Mayor should now be correctly exhausted. [/list]
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