Root Patch 1.29.2

Root

Might makes right in the wild wood! The award-winning board game of asymmetrical woodland warfare comes to cross-platform digital play! Combine subtle strategy and bold daring to guide your forest faction to victory!

[img]{STEAM_CLAN_IMAGE}/38321482/bd955e50bb50f2654ef1fa625ef9045a29e65d59.jpg[/img] The new 1.29.2 patch for [i]Root[/i] includes a variety of bug fixes and small updates to address issues reported by the community: [h1]Fixes[/h1] [list] [*] Cards can no longer be crafted in Forests [*] Items received via Aid are now appropriately refreshed [*] The Harrier’s Glide ability can no longer move allied warriors [*] Discarding Coffin Makers no longer causes a softlock [*] When Coffin Makers is discarded, any warriors on it should go back to their owner’s supply [*] Undoing Alliance Organize with Coffin Makers in play should return warriors to the supply [*] Crafting or removing Soup Kitchens now updates clearing status appropriately [*] League of Adventurous Mice now affect Turmoil as they should [*] Master Engravers now add to victory points when you craft an item [*] The Marquise should be prompted immediately when a unit is destroyed in the Keep Clearing [*] The Electric Eyrie’s Relentless ability no longer causes a softlock [*] Undoing card selection for Informants should not end the turn [*] Undoing with Informats in play no longer allows looping of end of turn actions [*] [/list] [i]As always, we appreciate your feedback to help us continue to improve our games. If you run into trouble, please drop us a line at Support@DireWolfDigital.com[/i]