Might makes right in the wild wood! The award-winning board game of asymmetrical woodland warfare comes to cross-platform digital play! Combine subtle strategy and bold daring to guide your forest faction to victory!
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The new 1.29.2 patch for [i]Root[/i] includes a variety of bug fixes and small updates to address issues reported by the community:
[h1]Fixes[/h1]
[list]
[*] Cards can no longer be crafted in Forests
[*] Items received via Aid are now appropriately refreshed
[*] The Harrier’s Glide ability can no longer move allied warriors
[*] Discarding Coffin Makers no longer causes a softlock
[*] When Coffin Makers is discarded, any warriors on it should go back to their owner’s supply
[*] Undoing Alliance Organize with Coffin Makers in play should return warriors to the supply
[*] Crafting or removing Soup Kitchens now updates clearing status appropriately
[*] League of Adventurous Mice now affect Turmoil as they should
[*] Master Engravers now add to victory points when you craft an item
[*] The Marquise should be prompted immediately when a unit is destroyed in the Keep Clearing
[*] The Electric Eyrie’s Relentless ability no longer causes a softlock
[*] Undoing card selection for Informants should not end the turn
[*] Undoing with Informats in play no longer allows looping of end of turn actions
[*]
[/list]
[i]As always, we appreciate your feedback to help us continue to improve our games. If you run into trouble, please drop us a line at Support@DireWolfDigital.com[/i]