Might makes right in the wild wood! The award-winning board game of asymmetrical woodland warfare comes to cross-platform digital play! Combine subtle strategy and bold daring to guide your forest faction to victory!
[img]{STEAM_CLAN_IMAGE}/38321482/e98dae908e8c04474189f3bd3c8848aa06de4238.jpg[/img]
Patch 1.27.3 contains bugfixes and an update to our Matchmaking system!
[h2]Features[/h2]
[list]
[*] Improvements and updates to online timer functionality
[*] Updated terminology for more clarity.
[*] 3m timer games are now called Live.
[*] 3d timer games are now called Asynch.
[*] Live game reconnection process is more forgiving and has improved messaging
[*] Players may now do other activities while waiting for a live game to start
[*] Timers now reset after players complete their turn rather than after each action taken.
[/list]
[h2]Bug Fixes[/h2]
[list]
[*] Resolved issues around undoing Scorched Earth, Sanctify, Cobbler, and Player Setup
[*] Implemented improvements to the Clockwork Expansion.
[*] Corrected Localization issues.
[*] Repaired an issue that prevented the match from progressing when Marquise used Field Hospital after Vagabond Strike
[*] Fixed an issue where Command Warren activation was skipped if the opponent played a card during combat.
[*] Resolved issue where resuming a Pass and Play game could cause the wrong Faction HUD to be displayed.
[*] Trade Posts now display the correct Suit during Combat.
[*] Corrected a visual bug that displayed Quest VP incorrectly in games with two Vagabonds.
[*] Resolved a bug preventing Woodland Alliance AI from using Revolt in certain Challenges.
[/list]
[h2]Other[/h2]
[list]
[*] Fixed an issue causing the resolution to default to 1:1 when a supported resolution was not present.
[/list]
As always, if you're enjoying playing [i]Root[/i], please take a moment to leave a review – it's the best way to help other players discover the game!
Thanks for your support!