Patch 1.27.3

Root

Might makes right in the wild wood! The award-winning board game of asymmetrical woodland warfare comes to cross-platform digital play! Combine subtle strategy and bold daring to guide your forest faction to victory!

[img]{STEAM_CLAN_IMAGE}/38321482/e98dae908e8c04474189f3bd3c8848aa06de4238.jpg[/img] Patch 1.27.3 contains bugfixes and an update to our Matchmaking system! [h2]Features[/h2] [list] [*] Improvements and updates to online timer functionality [*] Updated terminology for more clarity. [*] 3m timer games are now called Live. [*] 3d timer games are now called Asynch. [*] Live game reconnection process is more forgiving and has improved messaging [*] Players may now do other activities while waiting for a live game to start [*] Timers now reset after players complete their turn rather than after each action taken. [/list] [h2]Bug Fixes[/h2] [list] [*] Resolved issues around undoing Scorched Earth, Sanctify, Cobbler, and Player Setup [*] Implemented improvements to the Clockwork Expansion. [*] Corrected Localization issues. [*] Repaired an issue that prevented the match from progressing when Marquise used Field Hospital after Vagabond Strike [*] Fixed an issue where Command Warren activation was skipped if the opponent played a card during combat. [*] Resolved issue where resuming a Pass and Play game could cause the wrong Faction HUD to be displayed. [*] Trade Posts now display the correct Suit during Combat. [*] Corrected a visual bug that displayed Quest VP incorrectly in games with two Vagabonds. [*] Resolved a bug preventing Woodland Alliance AI from using Revolt in certain Challenges. [/list] [h2]Other[/h2] [list] [*] Fixed an issue causing the resolution to default to 1:1 when a supported resolution was not present. [/list] As always, if you're enjoying playing [i]Root[/i], please take a moment to leave a review – it's the best way to help other players discover the game! Thanks for your support!