Patch 1.28.0

Root

Might makes right in the wild wood! The award-winning board game of asymmetrical woodland warfare comes to cross-platform digital play! Combine subtle strategy and bold daring to guide your forest faction to victory!

Today's Patch 1.28.0 contains bugfixes and performance improvements! AI Improvements -Woodland Alliance will no longer overspend on Riverfolk Services. -Vagabond can no longer be attacked by Coalition partners. Online Play Improvements -Fixed an issue where Eyrie players couldn’t move to legal clearings. -Saving and Exiting when starting a battle with an unexhausted Sword will no longer result in an additional battle. -The timer correctly resets after Riverfolk choose cards to discard during opponent’s turns. -Fixed issues surrounding matches locking up during Battle. Additional Fixes -Favor cards no longer remove the Scorched Earth effect. -The second Vagabond now has the correct Reach value. -You are now able to review enemy hand sizes when deciding what player to choose with Better Burrow Bank. -Favor cards should no longer repeat. -Cards purchased from Riverfolk are now mozzable in the Action Log. -Vagabond character powers are now displayed more predominantly on the faction info screens. -Undoing during the evening as the Woodland Alliance no longer lets players craft using the same Sympathy token.