Happy May month to everyone. Robot fiends never rest and neither do we when it comes to sharing exciting build updates.
[img]{STEAM_CLAN_IMAGE}/39212284/f1318cdb30a4be2ce39747da8a121d410ab30f5e.png[/img]
[h2]Build Notes (0.2.0) [/h2]
[b]New and shiny[/b]
- Protect the Beacon in a new level focused on defending a position from attacking robots!
- View the game world from a new perspective with some experimental camera tilting. Feedback greatly appreciated!
[b]Changes[/b]
- Players now lose when a single player dies, instead of when all players have died. With the exception of the new beacon protect level
- The round timer instantly ends if all players have played all of their cards (or have pressed the ready button)
- The camera angle while selecting cards has been slightly altered. Feedback greatly appreciated
- Cards now wait until the camera has moved to view the character before they start executing
- Wave attacks are displayed in a wave-like fashion, instead of instantly appearing everywhere at once
- The "Wall" card now increases health of the spawned wall based on card enhancement
[b]Fixes[/b]
- Cards that select a specific tile within a radius now display the range in the card pattern
- The "Most friendly damage" and "Killed by friends" awards no longer count damage to oneself as friendly damage
- The "Shockwave" card now deals a single instance of damage to the boss, instead of up to four
- Nika no longer gets enhance stats on the end screen from her passive ability
[i]Ha det sa bra![/i]
[h2]WISHLIST TODAY[/h2]
https://store.steampowered.com/app/1420120/Robot_Lord_Rising/