Release 0.4.0.9

Watched a great stream of Spaceport Trading Company and found a fair number of bugs, both minor and larger. This is a massive bug addressing update, but it also has seen some great improvements to tooltips and we have a fair number of QoL items for the next large update that required this work to come before. Thank you for all of the feedback, testing, and bug reports. [b]Updates[/b] [list] [*] Added Experience bar, this is a limit design version at present [*] Added a lot of tooltips, thought we had covered most of them [*] Improved Cargo Tooltip View - Gadgets now show their effects, if they're known - Adjusted the Cancel button to always be available [*] Large Code Clean up [/list] [b]Balance[/b] [list] [*] Demrock - Electronomere: Technology level now 8 (was 10 before) [/list] [b]Bugs[/b] [list] [*] Addressed missing intro text for services at locations [*] Addressed an exploit with the starting ship [*] Addressed missing tooltips for Trait Selection [*] Addressed an issue with all non Career Mode Location Info Panel Dock button [*] Addressed a spacing issue when gadgets had long description text [*] Addressed found and addressed the "Double Undock" requirement issue for some captains [*] Addressed an edge case crash with Cargo Tooltip View Cancel action [*] Addressed an edge case where the Undock button would not be visible [/list] [b]Future Work[/b] [list] [*] Demrock is getting a massive balance update [*] Scaling UI - Completed a first draft of the system - Reviewing how to roll it out to the whole UI