As we have gotten the 2025 Roadmap near solidified we found a large number of features require more UI work and UX improvements. Therefore, this update jumps into that work and provides a fair number of fixes to improve the current experience.
Thank you for all of the feedback, testing, and bug reports.
[b]Updates[/b]
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[*] Orbital Actions Update:
- Overhauled the UI for Orbital Actions
- Expanded the underlaying system to do more in the near future
- Expanded the data within locations for more interaction with Orbital Actions
[*] Adjusted max zoom out setting to prevent a few tooltip issues
[*] Adjusted the method for handling when Captains' Dock and that status for a future feature
[*] Tweaked UI throughout as we are
[*] Added an option within Settings - In-Game to reset Tutorial messages
[*] Continuing the Localization work, especially on the tooltips
[*] Continuing Code Clean Up due to the engine version update
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[b]Balance[/b]
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[*] Distress Beacon Fuel is now listed in the transactions as so
[*] A few moons had their orbital length increased
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[b]Bugs[/b]
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[*] Addressed an issue where a captain's map could have ZERO warp points for a star system
[*] Addressed an issue time speed not syncing in all cases with the UI
[*] Addressed an issue in which time could be changed to be outside of the current controls
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[b]Future Work[/b]
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[*] Star Systems are getting a new balance pass
[*] Star System Editor system is in full development
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