Reflex - 0.49.2

Reflex Arena

Reflex is a competitive Arena FPS that combines modern tech with the speed, precision and freedom of a 90s shooter. If you sunk countless hours into the Quake or Unreal series, Reflex will feel like a welcome return of the old school shooter feel.

Hi everybody, Quick point release today to address some bugs and help set things up for our next build. There has been a lot of queries about our road map and future Reflex updates. We have some exciting plans in progress, we will making these plans known next week [img]http://forums.reflexarena.com/uploads/emoticons/default_biggrin.png[/img]   [b]Bug fixes:[/b] * Server now correctly reports disconnected state to master server * Fixed party UI to now draw when it's off screen * Optimised how internal asset lists are stored, which improves performance of script functions that look up assets by string (i.e. nvgSvg()) * Fixed issue where server list wasn't properly automatically refreshing when entering the "browse servers" menu