Today we're releasing a minor update for Quake II RTX, v1.2.1. This update focuses mostly on fixing the issues reported by the community since the launch of v1.2.0 two days ago.
[b]Fixed Issues:[/b]
[list]
[*] Fixed the bug with broken OpenAL sound on certain maps: https://github.com/NVIDIA/Q2RTX/issues/47
[*] Fixed the material on the pipe at the end of the `strike` map.
[*] Fixed a typo in the `pt_enable_sprites` cvar name.
[*] Fixed the handling of swap chain image layouts to avoid the black screen bug on a future driver version [200570279]
[*] Restored the "projection" setting in the Video menu.
[/list]