[img]{STEAM_CLAN_IMAGE}/41585591/a390f306fcf55b8e282aa5e5521f72df37ebe1fa.png[/img]
[h1]🎉 QANGA - Patch Note v0.0.8a 🎉[/h1]
Dear players,
We are excited to bring you the [b]v0.0.8a[/b] update for [b]QANGA[/b]. This patch includes Halloween-themed content, performance optimizations, new features, and a wide range of bug fixes.
[h2]🎃 Halloween Content 🎃[/h2]
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[*][b]Halloween Items:[/b] A new pumpkin-head item is now available for purchase in the Refuel Tower shops.
[*][b]Halloween Decorations:[/b] Enjoy the festive Halloween atmosphere across the game world!
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[h2]⚙️ Performance Optimizations ⚙️[/h2]
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[*][b]Global Optimizations:[/b] Enhanced performance through improvements in shadows, lighting, shaders, and StaticMesh rendering.
[*][b]Minimap Optimization:[/b] Increased performance and load times for the minimap.
[*][b]Level Loading Optimization:[/b] Improved level loading parameters for smoother transitions.
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[h2]🛠 UI and Controls Improvements 🛠[/h2]
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[*][b]Save & Scalability Changes:[/b] The save file for scalability settings has been renamed, and a new button allows you to re-trigger shader optimization.
[*][b]Logical Key Binding Order:[/b] The control settings layout has been updated for easier navigation.
[*][b]Mission & Contract Tracker Visibility:[/b] Improved mission and contract tracker visibility on the screen's edges.
[*][b]Fuel Feedback UI:[/b] Enhanced UI feedback on fuel consumption for spacecraft.
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[h2]🆕 New Features 🆕[/h2]
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[*][b]Ship Velocity Indicators:[/b] Added a 3D arrow and 2D target icon to display ship velocity in space.
[*][b]Cruise Control & Velocity Mode:[/b] New ship speed control with cruise control and manual velocity switch, accessible via input settings.
[*][b]Missile & Enemy Tracking Feedback:[/b] Enhanced missile and enemy feedback on ships with radial indicators and improved icon visibility.
[*][b]Fuel Consumption Sampling:[/b] Fuel consumption is now measured based on linear input acceleration.
[*][b]Tethered Aim Switch:[/b] Added an input to switch between tethered and locked aiming for spacecraft.
[*][b]Group/Clan Chats:[/b] Now supports group and clan communication channels.
[*][b]Item Rarity Multiplier:[/b] Item rarity now influences the price as a multiplier.
[*][b]Trade System:[/b] Introduced a new trading system.
[*][b]Auto-Spawning Flying Enemies:[/b] Flying enemies now spawn automatically (currently limited to Velkara) with adjustable frequency in the settings.
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[h2]🐛 Bug Fixes 🐛[/h2]
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[*][b]Ship Feedback:[/b] Resolved an issue with ship machine gun feedback.
[*][b]Server Build Filter:[/b] Corrected the server list filter to handle different builds.
[*][b]Tutorial Step Completion:[/b] Fixed the tutorial progression to complete only when items are added to inventory.
[*][b]Ship Control Fixes:[/b] Yaw control for ships adjusted (requires input reset by players).
[*][b]Explorer Door State:[/b] Fixed an issue where the Explorer’s middle door wouldn’t stay open.
[*][b]Bandages Values:[/b] Adjusted item values for bandages.
[*][b]Connection Bug:[/b] Fixed a bug causing players to disconnect.
[*][b]Inventory Drag & Drop:[/b] Resolved various issues with item drag-and-drop in the inventory.
[*][b]Vehicle Camera Flip:[/b] Corrected auto camera flip behavior for upside-down vehicles.
[*][b]Ship HUD Enhancements:[/b] Fixed ship boost and speed indicators, as well as the HUD’s horizon line alignment with rotation.
[*][b]Ship Damage Handling:[/b] Fixed an issue where ships weren’t receiving damage in some cases.
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[h2]🔧 Other Adjustments 🔧[/h2]
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[*][b]Auto Input Reset:[/b] Automatic input reset popup added when build ID changes are required.
[*][b]Admin Improvements:[/b] Enhanced features and feedback in the /admin UI.
[*][b]Vehicle Angle Control:[/b] Disabled hovercraft angle control by input to prevent unintended angles.
[*][b]Camera Flip on Vehicles:[/b] Added upside-down camera flip setup on additional vehicles.
[*][b]Vehicle Color Palette:[/b] Limited vehicle skin colors to a static palette.
[*][b]Auto Backup:[/b] Implemented automatic backup in case of write failures.
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We hope you enjoy these new features, optimizations, and fixes! Thank you for your ongoing support and feedback—keep reporting any issues on our Discord.
See you soon in the universe of [b]QANGA[/b]!
[b]The QANGA Team[/b] 🌌