PVP Alpha Update: Hotfix 2

Tales & Tactics

Roguelike Squad-based Autobattler in a Tabletop RPG setting. Draft your army, carefully equip and position your units, make important choices, and meet a colorful cast of characters as you make ready for the Grand Tournament.

Fixed the main menu not loading any Chinese localized text. Fixed the Legends who changed rarity in the last update not having been given starting stats reflective of their new rarity. Fixed another case of Fast Mode causing interference with the end-of-run Victory logic for PVP runs. Fixed an issue where it was possible to relaunch the "first time user" window after completing a run. Fixed a rare case in which units could stop being able to fight each other. Fixed the Skull of Hedra causing a unit to never return from death. Fixed Xanatos causing hexes to get blocked for pathing, potentially permanently until a return to main menu. Fixed a long-standing issue that could rarely cause a Shield effect to cause a unit to become invulnerable. Fixed the main menu no longer supporting the old 'corrupted save detected' logic to guide players to the fixmysave branch. Fixed Lucky Charms not being able to be used on Legends. Fixed some characters with unusual body shapes (like Stumpy's transformed state) not being able to properly receive missile collision. We don't body shame around here, everyone is equally able to get Gorbin axes to the face. Fixed an issue where Otto's Front Good perk wouldn't activate its Shield in some cases. Fixed an issue where Uro would not properly display Shields on it. Fixed yet another issue where Hex Modifiers would spawn in the incorrect places when playing in PVP mode. Fixed an issue where Hoist the Colors' perk effect could generate Leader War Banners. Fixed an issue where some Mages would attack a single time between their regular cast and bonus cast. Fixed an issue where the Tank's Shield item couldn't be equipped to Tank archetype units correctly. Fixed an issue where, in certain cases, it was possible to win PVP mode on the first floor. Fixed an issue where, in PVP, the final round in which you won wouldn't be sent to the server. Fixed an issue where Deadhead would move or attack once between bonus casts from kills. The Bug Reporter now automatically hides when it's finished reporting a bug.