INFINITUM is a horror open-world survival co-op story game that can be played with up to 4 players. Adventure through the endless procedurally generated levels and discover the multiple endings of the game, every playthrough being different than the last. Update posts coming every sunday
[h2]Pre Alpha 0.7.1 update is here! New UI, complex flashlight batteries system AND MORE[/h2]
[b]General:[/b]
-Items now only get highlighted when you are hovering them with your crosshair
-Replaced the hud with a more simplistic and minimalistic one!
-Inventory UI was updated with a better one! The new one has a very simple and minimalistic style and it might be changed for the better in the future but I think something minimalistic and simple is what this game needs for now
-Updated Main Menu UI
-You can now carry up to 27 items!
-Added Batteries panel in inventory (Batteries are small so I made a different inventory for them because it wouldn't be fair for a battery to equal the space of a soda can for example)
-Each battery panel has its capacity displayed above the item picture
-You can carry up to 24 batteries at once
-Added eBook panel in inventory. This feature was not implemented yet but here you will be able to collect information about entities, etc in the future and also find leads to secret rooms, custom suits and easter eggs
[b]Level 0:[/b]
-The ceiling is now higher with 40 cm
-Added some new types of walls, there might be some generation bugs, please report those
[b]Items:[/b]
-The following items have been added to the game:
-Batteries (5 types, all of them are the same but I added more textures for diversity)
[b]Level 974:[/b]
-To exit Level 974, you have to give the Teddy Bear to Mr. Kitty, this is pretty hard due to the fact he teleports pretty fast but achievable. Giving him the Teddy Bear, the door in the kitchen will open and you can take the slide which will take you to another level
[b]Bug fixes:[/b]
-Fixed bug where there would still be light in Level 37 at night
-Fixed bug where you could no clip out of level 0 in Fast Food Area
-Fixed bug where you could climb Zena in poolrooms
-Fixed bug where wires would no clip through some places in level 37
-Fixed bug where cupboards were duplicated in Level 974
-Fixed some no clipping bugs and Foot placement in closets in Level 974
+ many other small tweaks and changes
Note: many bugs regarding batteries are expected so please test those out with the flashlight and try to glitch them and if you manage to do so please make a ticket and explain how to reproduce the bug so I can work towards fixing it
[i][u]Next Pre Alpha update is coming on the 6th August[/u][/i]
Link to patreon post: https://www.patreon.com/posts/86545855?pr=true