INFINITUM is a horror open-world survival co-op story game that can be played with up to 4 players. Adventure through the endless procedurally generated levels and discover the multiple endings of the game, every playthrough being different than the last. Update posts coming every sunday
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[h2]Infinitum Pre Alpha 0.9.0 Update! We are approaching the Demo Release on 20 December![/h2]
[h2]Patchnotes:[/h2]
[h3]Level 33 Is now here![/h3]
- Level 33 is an Infinite mall where the more you go in any direction the more this level decays and
looks more destroyed. Currently this level has 6 stages of decay, each one having a different
ambience which can be heard through the megaphones found around the mall
- You can enter this Level by finding the new room in level 0 with Escalators
- Added randomly locked doors
- Added Mall Keys item, you can find it in the shops around the spawn
- This level will contain the facelings, which will make their first appereance in the next update on 26 November
[h3]Inventory system remade from scratch![/h3]
- You can now Carry up to 16 items
- You can now carry up to 18 batteries
- New 3d UI for the Inventory, this inventory updates the character animations as well while using it
[b]The Customization System[/b] is now here along with the Halloween Event Rewards!
I previously mentioned that the 1st place will get a special Item and top 10 will get an exclusive witch hat cosmetic item, but because of the amount of people that joined this event, the top 1 will receive it's special item and top 50 people from the leaderboard will receive the witch hat
- Added text chat, you can now text with people while playing the game by pressing enter!
- The issue with the keybinds has been fixed now and you can change your keybinds in the settings menu
- The interaction system has been remade completely from scratch which will make adding new interactable items a lot easier!
- Lowered spawn rate for batteries and items but in return added more spawn points. This was changed in order to maximize the level generation randomization
- Added loading screen when opening the game which displays the current version you are playing and the game logo along with a main menu smooth tranzition
- Added screen pop up messages to the bottom of the screen when standing next to exits ( In the following updated I will make small additions like this to help new players understand the game faster )
- Added Almond Water texture
[b]Bug Fixes:[/b]
- Fixed a bug in multiplayer where interactable object would have no sound effects on clients
- Fixed but with infinite black screen when launching the game
- Fixed VHS overlay bad texture
+ Many smaller fixes
Please note that this update might have performance issues, bad textures, wrong models or anything that can be considered a glitch or a bug so I will be updating the game in the next few days with updates addressing these issues, please report any bug on the discord server specific forum.
Interested in Pre Alpha testing? More info at: https://www.patreon.com/posts/90598880?pr=true