[h1]Update[/h1]
[list]
[*] Added new item: Throwing Dart
[img]{STEAM_CLAN_IMAGE}/42374270/0689e220855fdab995f7913df5773a56a0b13c9b.png[/img]
When using the [1] skill, it fires a dart dealing 100% damage (increases by 35% each), and after hitting the target, it will lock onto distant enemies and continue attacking until the time ends.
[*] Added the rotating boss of the first level: Golden Slime King.
[*] Increase the initial number of enemies on the field.
[*] Increase the health of mission guardian crystal.
[/list]
[h2]Balance adjustment[/h2]
[list]
[h3][Character][/h3]
[*]Warlock
Skill 1 damage: 350%>450%.
Skill 3 multiplier: 66%>100%.
Skill 4 damage: 250%>350%.
[*]Zombies
Skill 3 damage: 500%>700%.
[*]Shield Soldier
Normal attack damage: 200%>300%.
Skill 1 damage 300%>700%.
Skill 1 cooldown: 3.5>6 seconds.
Skill 3 damage 800%>1600%.
Skin 3 tentacles base attack speed increased by 50%.
[*]Paladin
Skill 1 damage: 150%>300%.
Skill 1 variant 3 damage: 50%>100%.
Skill 4 damage: 250%>300%
[*]Archer
Skill 3 damage: 200%>700%.
[*]Soldier
Normal attack damage: 80%>100%.
Now starts the game with the equipped missile launcher.
[*]Engineer
Now when Skill 2 explodes, it will cause damage in a wide area.
[*]Berserker
Skill 1 variant 3 multiplier 10%>20%.
[*]Cat
The skin 3 trigger rate is 30%>40%.
Now skill 3 variant 1 becomes a large-scale scattering in the front.
[h3][Items and Equipment][/h3]
[*]Battle Blade
Damage:45%>60%.
Each damage increase: 10%>15%.
[*]Baseball Bat
Damage:30%>45%.
Each damage increase: 10%>15%.
[*]Sticky Bomb
Each damage increase: 15%>25%.
[*]Magic Book of Lightning
Each damage increase: 20%>40%.
[*]Gas Barrel
Each damage increase: 15%>40%.
[*]Cursed Hand
Each damage increase: 25%>75%.
[*]Samurai Sword
Each damage increase: 10%>25%.
[*]Vampire Bat
Trigger probability: 1%>2%.
[*]Magic Book of Storms
Damage:30%>45%.
Each damage increase: 10%>15%.
[*]Wand of Wisdom
Damage:50%>60%.
Each damage increase: 5%>10%.
[*]Ice Blade
Damage:50%>100%.
Each damage increase: 25%>50%.
[*]Horn Hat
Damage:150%>200%.
[*]Stun Gun
Damage:100%>250%.
Each damage increase: 50%>75%.
[*]Energy Glove
Damage:1000%>2000%.
[/list]