Pogo Rocket Out of Early Access!

[h3]After the long wait, Pogo Rocket is now officially out of early access![/h3] Along with the 1.0.0r release comes with a multitude of features and bug fixes. [h1]New Features:[/h1] [h2]Local Multiplayer[/h2] You can now play Pogo Rocket locally with up to 4 players at the same time. You can do this on a local machine, or by going through Steam Remote Play. [h2]New Zone[/h2] The new zone in Pogo Rocket takes you through the aliens' mothership. This zone includes both old and new obstacles, and has a complete design rework from the original set of levels. [h2]Final Boss[/h2] Pogo Rocket now has a final boss! By destroying this boss, you can beat the game (and enjoy a new set of cutscenes alongside it as well). [h1]Full Changelog[/h1] [h2]Added & Removed[/h2] - Added a button to the main menu to go to our website. - Added disintegrating blocks. - Added equipment feature with 4 options. - Added final cutscene & credits. - Added new alien boss. - Added new alien zone. - Added new layers to the background. - Removed controls button. - Removed antialiasing option (was causing severe lag issues). [h2]Changes[/h2] - Added a new menu for setting up multiplayer. - Changed The Rocket That Jumped Through Space into a main menu track. - Changed the modifier button to be used for both modifiers and upgrades (making it more obvious in the process). - Increased the amount of friction on walls. - Increased the resolution and re-rendered all of the backgrounds. - Increased the size of the win menu buttons. - Made it so that R opens the win menu so you can pause the game after beating a level. - Made it so that all tiles are randomized on level start, and are based on a weighted randomization system. - Made it so that pressing circle on a gamepad will close the main menu and win screen. - Made it so that the Pogo Rocket turns into a pixelated version when hitting the nondescript blockgame easter egg. - Reworked the entire audio system (improving performance and fixing many issues in the process). [h2]Fixes & Optimization[/h2] - Fixed a memory leak associated with freeing images from memory. - Fixed an issue that enabled the player to get the speed demon achievement in the level editor. - Fixed an issue when trying to launch after pausing the game. - Fixed an issue when trying to launch the Pogo Rocket with a controller. - Fixed an issue when trying to pause in the spooky room menu. - Fixed an issue where audio emitters would not be properly cleaned between levels. - Fixed an issue where gems and their hum would keep playing after they were destroyed. - Fixed an issue where instances would deactivate improperly with the camera lock modifier on. - Fixed an issue where laser walls would go through the outer walls in the level editor. - Fixed an issue where level names displayed improperly. - Fixed an issue where music would never play if the audio was set to 0 before relaunching. - Fixed an issue where objects could sometimes disappear at the edge of the camera. - Fixed an issue where pausing the game or going into the win screen caused the pogo rocket to not launch or get soft-locked. - Fixed an issue where pressing the A button on a gamepad to skip the beginning popup message would select the play button. - Fixed an issue where the Pogo Rocket wind sounds would keep playing. - Fixed an issue where the camera in the level editor was choppy. - Fixed an issue where the camera would not properly follow bosses after dying. - Fixed an issue where the charge bar disappears. - Fixed an issue where the erase data button flickered. - Fixed an issue where the game would attempt to allocate a 64-bit integer limit amount of RAM. - Fixed an issue where the level time would increment when the game was paused. - Fixed an issue where the outer walls in the level editor were not shown in thumbnail. - Fixed an issue where the player could be taken to the jumpscare room if pressing P in the level editor. - Fixed an issue where the turret boss would say phase 2 when dying. - Fixed an issue with the doppler effect not working. - Fixed issues related to the gem hitbox. - Greatly optimized directional audio system. [h3]We want to thank you for enjoying Pogo Rocket, and we hope that all of you will join us for our next project![/h3]