You are the CEO of a private military company. Recruit capable mercenaries, purchase weapons, and develop your mercenaries according to their roles and characteristics. Observe how your mercenaries perform in combat and plan your tactics to ensure mission success.
[h1]Playtest Update[/h1]
Hello! We are the Private Military Manager development team.
As mentioned in the previous community post, we are continuing to prepare for the playtest. Last week, we completed the Steam store review and build upload, and we are currently preparing the playtest build. We didn't write a separate community post, but to our surprise, many of you have already registered for the playtest.
Within this month, or as early as this week, we plan to give playtest access to some of those who have applied.
[h1]UI Update[/h1]
Over the past few months, as the game has rapidly changed, the UI has also undergone many changes. For those who may remember, the build that included the world map gameplay in the first store page trailer had a fairly clear UI style. As we refined the gameplay further, the current build consists of a rather simple and unrefined UI. As the gameplay has become clearer, we are updating the UI. We believe that with the updated UI, you will be able to better visualize the gameplay. We hope to update the UI in the trailers soon as well. Here is a snippet of the UI we are working on!
[img]{STEAM_CLAN_IMAGE}/44572968/12533ba05d8a8eff0b0c378511c59d974f01c394.png[/img]
Thank you!