Patchnote #14 for Dark Hours (v0.6.14162)

Dark Hours

Dark Hours is a co-op survival horror game for up to 4 players. Your heist has been disrupted by a supernatural event, and your team of robbers is now trapped with an evil entity. Forget your plan, your mission is to survive. Explore and cooperate to find a way out or hide and wish for daylight.

[h2]Patchnote #14 for Dark Hours (v0.6.14162) - 19/11/2024[/h2] [h3]Gameplay[/h3] [list] [*][b]Max Revive Fix:[/b] Fixed an issue where players could revive teammates even if the maximum revive count was set to 0. [*][b]Polaroid Flash Fix:[/b] Addressed an issue where switching items during a flash event would prevent the flash from resetting. [*][b]Ammo/Uses Decrease Update:[/b] Ammo and item uses now decrease only after the item's effect is completed, such as after taking a picture with the Polaroid. [/list] [h3]Monsters[/h3] [list] [*][b]Blind Ghoul Targeting Fix:[/b] Resolved an issue where the Blind Ghoul would chase a player unrelated to the noise source. [*][b]Stone Stalkers/Statues Interaction:[/b] Statues now interact properly with vault grids after destruction, avoiding partial lifting of a long metal grate. [*][b]Stone Stalkers/Statues Fix:[/b] Resolved an issue where statues could become locked after being destroyed and then restored near players. [*][b]Kissers:[/b] Kissers will be a little more present and more aggressive in the final phase of a game. [*][b]Kisser and Egg Optimization:[/b] Applied multiple optimizations for kissers, eggs, and item-related blueprints. [/list] [h3]Level Design (LD)[/h3] [list] [*][b]Piano Chair Adjustment:[/b] Adjusted the position and weight of the piano chair to improve player navigation. [*][b]Bathroom Collider Tweaks:[/b] Adjusted walls and bathroom colliders to prevent softlocks. [*][b]Electric Room Asset Fix:[/b] Fixed incorrect wall distances for some assets in the electrics and maintenance rooms. [*][b]Vent Grid Position Fix:[/b] Corrected vent grid positions for proper alignment and better aesthetics. [/list] [h3]Interface[/h3] [list] [*][b]Key Binding Presets:[/b] Added a dropdown menu for selecting AZERTY or QWERTY layouts, which now save the selected option and reset accordingly when the "Reset" button is pressed. When a key is changed, the dropdown menu is then set to "Custom". [*][b]Minigame keyboard Fixes:[/b] Solved a bug preventing minigames to be done using WASD keys [*][b]Controller Input Fixes:[/b] Resolved controller input bugs, including: - Fixed gamepad "B" button dropping items when closing a minigame. - Fixed issues with the directional pad's left button closing the inventory, which prevented menu navigation. - Fixed input bugs with the left joystick when navigating menus. [*][b]Steam Connectivity Warning:[/b] Fixed some false positives for Steam connectivity warnings at game startup. [/list] [h3]General[/h3] [list] [*][b]NAT toggling:[/b] Activating Steam Network NAT toggling option to test network stability improvement, with less disconnections, for some players. [/list]