Time Break Chronicles is a fusion of classic JRPGs and modern Roguelites, with a cast of 100 playable classes to find and unlock. Build your team, customize their abilities, and venture into a procedurally generated adventure through space-time and beyond!
This patch includes more fixes and balance adjustments based on recent feedback for the recent beta.
[h2]Changelog for version 0.5.05b[/h2]
[list]
[*] Act 4 final boss attributes and skills buffed a bit, in order to provide more of a challenge
[*] Fallen's Mortal Sin bonuses reduced
[*] Reduced Rune Scribe's Arcane Wisdom bonuses
[*] Iana's Bow relic bonus increased to +15
[*] Dark Prism's effect sprite will now scale to cover bigger enemy sprites
[*] Characters with Read Omen will no longer give free turns to other characters with Read Omen
[*] Fixed Wolfman and Vampire quests not properly counting summons for their ally type requirements
[*] Fixed Cursed' Extinguished Soul to give the proper updated MP values
[*] Fixed uses count on Syrette and Painkillers skills
[*] Fixed max town level, which should have been set to 21. This should give access to the new Time Break skill, if you reach level 21.
[*] Fixed Fallen's Contrition quest id conflicting with the quest id for one of the new bosses. If you previously completed this quest, you will need to enter a battle with Fallen in the party, and it should mark the new quest id as complete.
[*] Fixed Inscriber form's Arcane Glyphs interface issues
[*] Fixed some issues with Fallen's Flight and Grab animations in certain situations
[*] Fixed in-battle description for Dark Prism skill being too long
[*] Fixed in-battle description for Void Blast skill being too long
[*] Fixed Rune Scribe's Imbue Rune skill levels not working properly
[*] Fixed Rune Scribe's Maintaining the Guard quest not completing properly
[*] Fixed Firefighter's Heroism stacks being lost when a summon died
[*] Fixed crash from enemy Chemist using Mix skill
[*] Fixed crash from infinite loop between Undeterred and Tainted Blood passives
[/list]