Patch version 0.5.07b (Beta Branch)

Time Break Chronicles

Time Break Chronicles is a fusion of classic JRPGs and modern Roguelites, with a cast of 100 playable classes to find and unlock. Build your team, customize their abilities, and venture into a procedurally generated adventure through space-time and beyond!

This patch includes more fixes and balance adjustments based on recent feedback and bug reports for the beta. [h2]Changelog for version 0.5.07b[/h2] [list] [*] Added endless tier modifiers for Act 4 [*] Reworked a few Jackal Priest skills [*] Reworked a few Banker skills [*] Reworked Fallen Spear relic a bit [*] Reworked Malpractice distortion [*] Reworked three stance skills into Bonus Actions: Linebacker's Blitz Stance and Zone Defense, and Monk's Zen Trance [*] Changed Demon Shield priority so it's the first effect to block damage instead of the last [*] More balance adjustments for Act 4 final boss [*] Added status icon for Lv 2 Undeterred passive to show the character will heal when hit with a debuff in battle [*] Enemy HellBriar's Entangle skill can no longer be resisted [*] Chef's Hearty Meal effect is no longer dispellable [*] Fixed Metabolism and Haste Time Break effects being dispellable [*] Fixed Cursed's Rekindle being dispellable [*] Fixed Spellblade's Arcane Conduit being dispellable [*] Fixed Sentinel's Forcefield being dispellable [*] Fixed Melodic Score relic not working properly [*] Fixed General's Command charge not resetting after battle [*] Fixed Secret Service's Return Fire lv 2 MP reduction not working properly [*] Actually fixed Firefighter's Heroism stacks being lost when a summon died [*] Reduced glow effects on map screen outside of the player's current location, to help improve rendering performance on longer maps [*] Fixed some caching issues that could lead to performance drop in battle with certain calculation intensive effects [/list]