Patch v15.2

//bug fixes - Escape Menu: Exiting a game mode during a room transition could cause issues. - HUD: The durability bar of an equipped gear item could show as full when at very low durability. - Undying Pilgrimage: During the Death's Tithe stage a lot of mercenaries would spawn. - Clashful Cards: If either player's cards were all killed then it would cause a soft-lock. - Clashful Cards - Escape Menu: Doing a Quick Restart could restart you in another game mode. - Cabin Reminiscel: Exiting back to the Hub would cause a soft-lock. - Soul Survivor: Exiting back to the Hub would spawn you in the ground. - Soul Survivor: Part of the statue on the Game Over screen was in the wrong position. - The screen effect used when eating the Bizarre Mushroom item or playing the Glitchmoria Realm Trial was showing at a small resolution. - Blood Moon Trials: Exiting to the Hub wouldn't reset the current trial (could cause issues if you were playing trials like Glitchmoria). - Blood Moon Trials: Doing a Quick Restart may not fully restart the trial (eg countdowns wouldn't reset). - Gamester Boutique sub-stage: The dealer where you can sell your Cards for Hearts could cause a crash and selling them wouldn't remove them from your Compendium. - Abyssaletto special room: The game wasn't covering the entire screen. - Tarot special room: Some of its text could appear offscreen. - Rocketeer Jetpack item: This wasn't being used when holding the Jump button if you have the Warlock's Drift Shard clan relic. - Gravetender enemy: He could spawn holding a Rusty key during an Abysm Challenge.