Patch v11.12

The Sapling

The Sapling is a short simulation game where you design your own plants and animals, and put them in a world together. Or you turn on random mutations, and see what evolution does to your ecosystem!

Plankton now floats below the water surface! Other alga fixes: * The glitch with anchored algae at incorrect heights is now fixed * When lowering the ocean level, all algae that are now on dry land die immediately * Fixed that plankton particles were sometimes visible when the camera was above the water surface * Plankton particles now have the correct size in the cladogram view * Changed alga model growing speed, to have less of a 'jump' when the alga becomes an adult (was really noticable with the highest time speed) Volcano fixes: * You can no longer put volcanoes on top of each other * The weird pink stages after placing volcanoes is gone * You no longer get volcanoes next to the map if you change map size * You can now click everywhere, even with the volcano cursor World UI fixes: * The button 'mutate' when looking at a creature works again (was always unavailable before) * The animation 'buttons sliding in one by one from the top' is now played much more frequently * The objective button for the scenarios is animating correctly again, so you can actually use it Instinct view fixes: * Decreases font size so you can see the full text for all labels * The 'see color' color picker now shows above the instincts for the lower instincts, so it doesn't go below the screen Plant editor fixes: * The mount points no longer lose their position when rotating with WASD * All leaves now perfectly attach to the stem or branch Scenario fixes: * Changed the soil stats for the greenhouse scenario so it is playable again * Disabled the root tab in the plant editor for scenarios where it does not make sense * In the first scenario where the alga holdfast is not unlocked yet, the labels are now also greyed out Misc: * I think I solved the problem where grass could evolve into giant individual grass plants