ModLab is a free tool that can generate and fine tune normal maps in a realtime rendering environment.
Patch it out! Since I've elaborated content of this patch in blog posts I will keep this short and just link them:
[h1]Main features:[/h1]
Complete rework of medium and large elements, greatly increasing their quality and flexibility:
https://steamcommunity.com/games/768970/announcements/detail/1671276544921786698
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31777225/b2fa1b5c310106e465ef1a948f85f0d87f6b99a2.png[/img]
Optimization resulting in massive fps gain when processing large textures:
https://steamcommunity.com/games/768970/announcements/detail/1669026014353287013
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31777225/01160601c1c84ff54ac31b79d076c49f3b5a17e1.png[/img]
There are also some quality of life improvements as slider value normalization and left menu scrollbar mouse wheel response.
I am going to monitor feedback for a week after which I will start Patreon poll for next set of features. Big thanks to all Patreon supporters. If you like this software and would like to support its further development please consider supporting on Patreon https://www.patreon.com/user?u=7785848