ModLab is a free tool that can generate and fine tune normal maps in a realtime rendering environment.
https://www.youtube.com/watch?v=e_mjAM945ig
Second tutorial describing how is ModLab used for processing ships for Wayward Terran Frontier: Zero Falls
[img]https://media.giphy.com/media/fLsoC1wIAEWwMG12LE/giphy.gif[/img]
Patch notes:
[list]
[*] Switched Normal A and Normal B channels for combine
[*] Renamed Normal 2 map slot to Normal B
[*] Fixed issue with dominant light control drag taking priority over load buttons
[*] Added export png function for background (WIP)
[/list]
Big thanks to all my Patreons:
[b]Kageve Gonswic
Zero Falls is Good
Dmitri Klein
Alex Yang
Tiberiumkyle
Kevin Zechner[/b]
If you find this project useful, consider supporting it at Patreon:
https://www.patreon.com/user?u=7785848