Patch: V1.08

Just when you thought it was safe to go back into orbit... [h1]Patch notes:[/h1] [list] [*]New Feature: Story expansion. Additional expository artifacts. You may find more clues and stories on the planet about what happened. [*]Improvement: The radiation clock does not actually start ticking until you leave the first room or start a game of Dungeon Road. Thanks, TheMouseMaster and others. [*]Improvement: Further adjustments to the name generation system. Thanks, Maxime. [*]Bug fix: Partial maglev units no longer disable controlled landings causing rover destruction if powered on while landing. Now safe to leave on. Thanks, Fulf and Eagell68. [*]Bug fix: Beating the #10 high score (but below the #9) would not award you the new #10 high score, due to a logic bug. Thanks, Eagell68. [*]Bug fix: The onscreen display of the final data records had a phantom "." showing up in them. [/list] If after patching, the game fails to create worlds, or the config tool stops working, or you can't launch the game at all - it is probably a false positive from your antivirus. I've done all that I can to reduce this, but Cylance in particular still triggers a false positive. Pre-patch BuildID: 2735853 Post-patch BuildID: 2805653