Patch: V1.07

Scavenger SV-4

Scavenger SV-4 is a highly replayable atmospheric first-person science fiction game. Part simulator, part roguelike, it has elements of action, combat, resource management, and a dash of horror. It is not quite like any game you have played before.

In space, no one can hear you receiving the v1.07 patch... Patch notes: [list] [*]Update: The configtool has been slightly rearranged to make more usable space for options, because... [*]Quality of Life: Two new bindable controls have been added: Rover - Pick Up, and Rover - Recall. You can bind them to keys or gamepad buttons in the config tool. Thanks for the suggestion, Shadowdark and others. [*]Balance Adjustment: Hostile software is now significantly more aggressive, and occurs slightly more often. Thanks, TheMouseMaster. [*]Improvement: Name generation has been somewhat improved, with more improvements to come in v1.08 - thanks, Maxime. [*]Bug fix: Active research was only working on Phase Two. It now works on all phases as intended. Thanks for spotting this, TheMouseMaster. [*]Bug fix: Using invalid FOV settings crashed the game. It now clamps these values to 30-135. Thanks, Treadlight. [*]Bug fix: Thermally Efficient devices weren't - they actually made MORE heat due to a code error. Thanks for catching this, Dragodonv2. [*]Bug fix: Fixed a Z-sorting bug where the mouse cursor could under certain circumstances slide underneath display screens. Thanks, Mat0Man. [*]Concession: There is now a configtool option to disable the jump scare in the game, for those who found it to be cheap or distressing. [/list] If after patching the game fails to create worlds, or the config tool stops working, or you can't launch the game at all, it is probably a false positive from your antivirus. I've done all that I can to reduce this, but Cylance in particular still triggers a false positive. Pre-patch BuildID: 2690100 Post-patch BuildID: 2731400 Addendum: The bug fix on the mouse cursor interacted poorly with the atmospherics terminal overlay, so I've uploaded a hotfix for that as well. Pre-patch BuildID: 2731400 Post-patch BuildID: 2735853