Patch V 1.1.1.0

Arms Trade Tycoon: Tanks

Arms Trade Tycoon: Tanks is a unique combination of tank design and tycoon game. It puts you in charge of an arms trading company specialized in tanks from WWI to the modern era. Research, design, sell and follow your tanks in battle to make your own history!

Greetings, Arms Dealers The next patch is ready, and we are happy to share it with you! With it, we have revisited the event system and made it more convenient to use. You can now control what events to show, collect and event filter in the event center. Furthermore, we revisited tank contracts. From this Update, contracts will be more challenging to secure, and competition will be putting a constant pressure on your offer. Other changes include multiple QoL changes, bug fixing and remaining correction of typos and missing text issues, plz see exact Patch details below. However, please note that this patch will make [b]old save games incompatible[/b]. FunGI Team [b]Patch 1.1.1.0 content:[/b] [b]Fixes:[/b] [list] [*] Fixed incorrect displaying of facility bonuses list in Facility info window [*] Fixed negative success score values in the Contracts Application Center before any tank design is selected by the player [*] Fixed negative values in tank design card of Production Window [*] Fixed broken buildings menu animations when changing resolution [*] Fixed lost resources in production [*] Fixed random exceptions caused by loading some parts of tanks [*] Fixed the bug with tank design attributes which can cause an error in Design Window [/list] [b]Changes:[/b] [list] [*] Added possibility to select what news to receive and which ones to neglect [*] Added possibility to pause the game for selected news [*] Added filter options in the Event center [*] Added additional filter for “Rival tank” events [*] Relocated news settings directly in the Event center [*] Added icons for each type of the news event [*] Added possibility to delete all news [*] Introduced unread news counter tag under Event center button on Factory ground [*] Added Tank role tooltip in diplomacy window [*] Added tank Fame effects based on operating countries [*] Added dialog which notifies player about HDD space absence on PC [/list] [b]Balance:[/b] [list] [*] Rebalanced contract attribute requirements. Countries now update their contract requirements more frequently [*] Rebalanced rival offer success score. More aggressive offerings for most of tank roles [*] Decreased “insight” cost to reveal Rival’s offers [*] Offered price per tank is now scaling with increased requirements [*] Required mass per tank is now scaling with increased requirements [*] Increased contribution of Tank fame on Success Score by factor 10 [/list] [b]Missing text and typos:[/b] [list] [*] Added missing descriptions of Ethiopian Tank regiments [*] Added missing battle locations for Smyrna province [*] Added missing battle locations for Biga province [/list]