The Last Hero of Nostalgaia is a satirical action-adventure, brought to life by a twisted and wicked tale. Featuring hard but fair combat, *full character customization, unique battle armor and engaging narrative mechanics rich in lore, Nostalgaia plunges you into almost certain death at every turn.
The team are pleased to report fixes/updates for the following issues:
[list]
[*] Fixed issue where in MP, clients could not level up [spoiler] at the reservoir of pain [/spoiler] under certain circumstances.
[*] Fixed a few small typos and UI issues.
[*] Added an accessibility option to turn off automatic camera follow - this must be hacked into the save file. find the value "lockCameraRotation" and set it to "true"
[*] Fixed an issue where killing an enemy with greatswords would leave the camera a little too high. It now pans back down.
[*] Increased "tap roll" time to .4 seconds from .15 seconds.
[*] Fixed an issue where a quest trigger wasn't saving it's state, so if players re-entered the NPC city from the NPC tunnels, the Old Man's quest state would be set backwards.
[*] Added a few code checks to detect the above broken save game state and fix it.
[*] Fixed a design flaw with achievement unlocking that would sometimes result in the game thinking you got an achievement without getting confirmation from the server.
[*] Added a double check for the "Sword of Source" achievement every time the game starts.
[*] Made it so that D.R.Y's hand could be used in the hand scanner if it's unburdened.
[*] Created a warning message from the maiden if you progress too far into the castle without finding the Innocent.
[*] Fixed a few small pathfinding and region visibility issues
[/list]
Thank you as always for your feedback. We really appreciate your help.
Now, GO FORTH ADVENTURER!
If you experience any other bugs, please use our bug reporting channel in the [url=https://discord.gg/coatsink]Coatsink Discord Server[/url] with the template provided. This helps us get the information we need over to the team quickly.