Dispel is the third-person, action RPG that features permanent death and procedurally generated levels. Adventure solo in this challenging roguelike-inspired game.
We recommend deleting all saves and creating a new character.
An error window may appear, just close it after deleting saves.
Added display of player characteristics when leveling
Added ability to customize controls
Left 6 hotkeys on the bottom panel are available only for skills
Right 6 hotkeys are available only for consumable items
Increased the collider of the hunter's skill - trap
Increased the amount of health restored by potion from 33% to 50%.
Added bleeding effect to bear and wolf attacks
Increased the chance of health potion drop from all creatures from 6% to 8%
Increased mana potion drop chance for all creatures from 5% to 6%.
Added health and mana potion drop to all animals in the Twilight Forest
Added an additional branch for learning the Light Enchantment skill in the Hammer Tree.
Reduced stamina points consumption when running
Increased the damage of permanent skills of summoned creatures
The reset button now resets only the currently open panel back to the default settings
Added ability to turn on/off auto-fill cells when learning new skills and consumable items
Fixed skill disappearing when moving to the same cell
Fixed all game launch bugs that some users have encountered
Fixed the bug of black spots on the mini map in the library of the Old Castle level
Fixed bug with spells and arrows dealing damage to animal limbs
Fixed a bug with damage to undead with the healing skill of summoned creature - Wandering Light.